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Unity3d ML-Agents training
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I came across the topic of machine learning agents in unity3d and have seen many Squidgame game projects, so I thought it would be a fun project where I could learn something new.
The training phase of the agents requires a lot of patience, but at the same time it was really fun to see different results from the behavior of the characters.
Agents are trying to learn to jump when needed, avoid collision and move only when green light is on.
The training phase of the agents requires a lot of patience, but at the same time it was really fun to see different results from the behavior of the characters.
Agents are trying to learn to jump when needed, avoid collision and move only when green light is on.