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Why Do Gamers LOVE Stray?

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The indie space is where we see developers getting truly creative. While AAA development, with all of its big budgets and commercial responsibilities, is rife with considerations for what will and will not have a mass market appeal, indie developers are far more concerned with good ideas and good execution, and just making the games they want to make. We get perfect examples of that with great frequency, and so we did once again not too long ago when publisher Annapurna Interactive and developer BlueTwelve Studio released Stray.
Stray was, of course, a game that had been on many radars for quite some time. The adventure title instantly grabbed attention when it was first revealed, and since then, general interest in the game has grown significantly as time has gone on. When it launched last month, it launched to plenty of hype and anticipation, which, thankfully, were reflected in the reception for the game once people actually got their hands on it. Stray has seen widespread critical success, being praised by reviewers and its players alike, and in our review, we, too, came away delighted with the game. Here, we're going to dive deeper into why it struck a chord with us.
Stray was, of course, a game that had been on many radars for quite some time. The adventure title instantly grabbed attention when it was first revealed, and since then, general interest in the game has grown significantly as time has gone on. When it launched last month, it launched to plenty of hype and anticipation, which, thankfully, were reflected in the reception for the game once people actually got their hands on it. Stray has seen widespread critical success, being praised by reviewers and its players alike, and in our review, we, too, came away delighted with the game. Here, we're going to dive deeper into why it struck a chord with us.
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