Godot 4 | Signals In Depth Overview

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The video covers the following:
- what are signals in Godot.
- how to use and connect methods to built-in signals.
- how to make your own custom signals and connect them to a method.
#godot #gamedev #gameengine
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Holy cow, I have spent two days trying to understand how to connect my nodes with code and you explained better in 3 minutes than most 30 minute videos. Thank you!

codynosaur
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This is well explained, but I have a critique on presentation. For other videos like this, can you crop and zoom into your code? Most of the screen space you show during the coding part is unused and doesn't need to be there. If you deleted it, you could show the code bigger on screen. I watched this on a phone, and could barely read it.

Dracalis
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Very good explaination, I seriously think this should be recommended to everyone trying to learn Godot, 3 short minutes and BAM, you already know how signals work !

damgaronfire
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Really nice and succint. All the information needed to understand signals! Thank you!!!

nostalgianinja
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I love how casually you used PI, such elegance!

ElmTheWar
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Thank you for this video. It puts together all the puzzle pieces in my mind. I understood how to create a custom signal and I knew I would emit it in the same script. but now i understand how to connect it to a function. sweeeet!!

MH-lrue
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This was so cool🤩🤩
Please continue and don't stop ❤

DOT_
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This tutorial is amazing and simply straight forward!

bobbytagget
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Thank you so much.
Was having so much trouble with this.

BetaTester
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well explained and clearly a high quality video, more than earned a subscription from me, excited to see everything else you have

jookie
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New to Godot and game engines in general but signals remind me a lot of the event object in JavaScript. Seems like a significantly more efficient way of doing things rather than running an IF statement on every loop of the game engine. I was pleased to see Godot had a feature like this and it's easy to use.

TheRythimMan
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this helps a lot to understand how signals works in Godot..great video!

pietraderdetective
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That was the best tutorial I've ever seen!

AtelicDev
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thanks - it helped me understand the new Signals syntax better.

BunnyGunGames
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Very good channel for godot developers ❤

officialdreamplayz
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Really well done only note would be to place your explanation images within the black space of the script editor portion so the actual code / editor can be seen clearer.

spencergellner
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Thanks this is awesome! I love connecting via Code

MattWyndham
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You didn't mention that custom signals are mandatory when you need to emit a signal from a scene into another scene. For example, the player enters a house inside a level scene, the house scene has an area2d to detect the player, and now you need to change the level scene in the player is in from outside to inside. The area2d entered signal needs to be re-emitted by the house scene as a custom signal, so you can connect the level manager to know that now it should change scene.

Ahenian
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i like the graphics, hel[ped solidify my previous knowledge of signals. thank you.
code was a little small even on laptop. bump up scale by +10-25%

albertEinstein
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I have to find more videos like this and less full tutorials, I think. Great work, thank you. It would be nice if the sub-window containing your script was bigger. Otherwise, liked the visuals.

FaceofFrequency