The Final Expeditions | Archeo Shinar - Part 5 (Archaeology Economy Strategy Game)

preview_player
Показать описание
Archeo Shinar continues and also concludes as we undertake the final seven expeditions required to finish our game, but how do we get on? Do we retain the lead? Do we collapse to last place? Do we finish somewhere mediocre in-between?

We do struggle a little for money and indeed suffer the indignity of a few strikes against our name, which is a shame. There's also a minor epidemic that breaks out amongst our explorers, rendering several of them unavailable for a little while, which doesn't help matters.

In our quest for cash we're forced to sell a few plots of land that we don't really need and we aren't really helped by our casino either. However we do manage to put some of our more exciting artefacts into our museum for a lovely reputation boost!

----------------------------

If you’d like to connect with me, you can find me on...

----------------------------

At this point, you may wonder what on Earth is this bloody project? Archeo: Shinar, because that's the full title, is a turn-based strategy video game focused on people & resources management.

It's not like other games about archeologists doing astonishing stuff in ancient tombs or something like that. No. In this game you will be the man behind the desk. Or a woman. We are talking about the lifestyle of the real archeologists, the true horror of dealing with traumas and phobias. Not yours! You won't risk your own health, we have employees to do that. The true horror of dealing with their traumas and phobias. Do you see where I'm going with it? Imagine the bills from doctors, the health compensations and the press. "Press? Why the press?" you ask. Yes, the press. Because you know the press. They are just waiting there for the unsatisfied explorer who would like to tell them how the "archeology" truly works. And we do not speak about how it truly works. They can't know the ugly truth. Never!

That's a lot of stress, right? Don't worry, as we already know, there is no better medicine for that than a cup of tea. Or a glass of gin. Your call.

Let's agree this is enough knowledge for now. More information could cause an Epistemophobia, and we don't want that, do we? Please, enjoy the view from your train's window and look forward to our next meeting.

.-. -.. -... .--. -.. ... / -.... -... --. -... ...-- .. ..-. .---- -....- ..... -... / .-. -.. -... .--. -.. ...

Signed
Your Cuppy

Archeo: Shinar is an economic turn-based strategy set in the world of archeology. It blends the preparation period (turn-based strategy) with expeditions (real-time strategy) in unique gameplay mixup with a lot of small stories and grotesque humor.
Key features
Prepare and explore - New, fresh gameplay based on mixup of two genres Turn-based strategy and Real-time strategy.
Hire and care - Find your best team and keep them in good shape. Or not, you can always replace them.
Money and reputation - Try to get both. Find a balance between them and be the true winner.
Collect and invest - There's no better way to get rich than by buying land. What's better than having land? Building your own buildings on your land. It's a great investment.
Read and decide - Now and then you will receive a small story to keep your experience interesting. Every time you will have to decide and every time it will have consequences!
Opponents and Vanessa - Meet memorable opponents, you won't forget them for a long time. And there's Vanessa. Such a shame she has a wig.
Solo or with friends - Play solo or with up to 4 friends (hot seat). But keep in mind that after the game they won't be your friends anymore.
Challenge reality - Check the facts, learn more about the history and try to find a proof that the developers were wrong because the world we are going to show you may make you challenge everything.
Difficult subjects - Mental illnesses, addictions, thievery, slavery, paradigms, tribal mentality, corruption, pride, and murder.
Economy end bankruptcy - Last but not least, do not bankrupt. It's like permadeath. You can withhold salaries only for a certain time, after that they will come. They will come and collect.

----------------------------

Graphics designed by Penge in The Geek Cupboard.

Additional audio:
Licensed under Creative Commons: By Attribution 3.0 License
Рекомендации по теме
Комментарии
Автор

Wow-wee... Nail-biting finish! Fun series

kittonius
Автор

Well, another series over, but what a climactic ending! There certainly do seem to be some things that need to be worked on (press and the statistics actually showing the modified number, etc) but overall a pretty neat concept. Great video!

jagordon
Автор

it would be an awesome game with a big budget, where you can see those explorers exploring, getting scared of those bloody books, then returning with pockets full of ancient gold :D
also, you did nothing to get more money from the casino, but Howard Carter did spend the 'funeral' money on gambling :D
great series! what a rollercoaster, the laughs, the stress and the tears in the end

markbenson
Автор

Wow, till the 48th minute I thought you just made it to look dramatic, but then oh boy... that was a brutal ending. Not only the failure, but also no money to pay and the knowledge that bots got only 2 points more than you

JurazzoEN
Автор

I just wanted to add that this was excellently edited! You cut out the stuff that'd be boring to watch and kept in the interesting things expertly.

OneofManyConclusions
Автор

Tea actually saved my sister's life when she was a baby. True story.

CraftySeniors