Unite 2016 Keynote

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Was looking for some times to share with co-workers, so this isn't an entire list, but still may be helpful if you want to find specific points to jump to.

0:21:00
Asset imports in the background so projects open immedietly

0:28:50
New Transform component, huge optimization

0:40:48
Better instancing with shader cross compiler

0:46:46
Image Sequence
Sprite sheet creator, editor and re-timer

0:53:35
New post FX open source stack

1:01:40
Progressive Light mapper

1:09:15
Creature and Event Tool

1:14:10
Cinemachine

1:18:40
Octane renderer in Unity

1:30:25
The Outsiders camera effects

1:58:45
VR Unity development

Excellent job Unity teams and collaborators and thanks for the keynote!

nathanajhar
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Well, as an artist in the industry I have to say I'm very happy to see where Unity is heading. Can't wait to try all the new stuff!

Melarancida
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I love that these guys just get to the point and the meat of what I want to hear.
Compared to other
Awesome job Unity guys, can't wait for the updates..

parboilrice
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Presentation starts at 00:19:08. (Update: fixed, it now starts at 00:00:00)

faduci
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Those are some amazing stuff, love the artist tools and post processing ones!

NevaranUniverse
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Amazing guys. I love the Octane, Timeline, lighting and post effects in particular. Much love to the artists this time around! :D Looking forward in seeing more tomorrow.

PeterSatera
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If Timeline works correctly, it will be HUGE.

Yenkieldemente
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wow, just wow! i cant wait for the new player. i cant wait for 5.6 with all the new goodies. Thank you so much for helping people like me that is still learning to find there feet. if unity was not free then i would not have the chance to try, at least i can try. Rock on unity!

loekTheDreamer
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One of these days, Unity Technologies will release an hour-or-longer Keynote presentation where the audio stays in sync with the video.

One of these days...

SuperGamer
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Thank you Unity for fixing my major complaints with Light Baking!

MrChrisKlingler
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really looking forward to C# job systems and asset import streamlining. That would save so much time!

ryanl
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The fish swarm simulation is incredible. Ican´t wait for Unity 5.6

andidroid
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I am liking unity for its simplicity.

One day i will win game of the year award

charlamagnum
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Great keynote. When will the other talks be posted?

SherrySMcGuire
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RoyalBlood looks pretty cool wouldn't be able to play it on my phone though. Will have to use a tablet.

userunknownxx
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It would be great if the audio did match the video though, in it current state it isn't watchable.

wimvancoillie
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Dear Unity, couldn't that timeline feature be use to animate game objects and not just cutscenes?.
For example, a room filled with spike traps on the floor, could we use the timeline to make different sequences, to make the spikes activate at different times?. With a timeline, you just need to move forward or backward and control the animations.
I know that developers control this by script but Im not a programer and this timeline feature could be really useful for this kind of stuff.

pnvgordinho
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Oh no, a loading screen in Pantheon..well there goes that whole idea about seamless

SadisticStang
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OH MY GOD, NINTENDO IS STARTING TO USE UNITY AND YOOKA LAYLEE USES IT!

meenit
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Hello, Unity!

Thanks for make me a game developer, a childhood dream.
Even though my matches have had only 10 downloads. hahahah

Very tanks!!! \o/

angeloabritaa