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Collision Detection and Gravity using LWJGL

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This is the second video of the series, which has the update of introducing collision detection and a movable first person camera to the original scene. A few updates to the camera should be in store for the next update which should allow strafing. A menu system will also be a goal of the next update.
I appreciate any comments or feedback. I also will take into account any ideas you might have. Until next time!
More information:
I appreciate any comments or feedback. I also will take into account any ideas you might have. Until next time!
More information:
Collision Detection and Gravity using LWJGL
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