Add Crazy Engravings to Any Texture (Blender + Midjourney)

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AI Patterns Pack (Free):

DeepBump Addon (Free):

Max x Sweeper Collab Pack (Comes as part of course):
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You are soo extremely generous... you provide most of your assets and packs for free so that even others can make art like you... huge respect ❤

geekytuner
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Great clear and concise tute with fantastic end results, as always. Nice work Max.

robertdouble
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You*re awesome, dude! Thanks for sharing your warehouse of knowledge with the world!

ronioclarenzo
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i've been waiting for this tutorial for so long time, man really thank you its really helpful ❤❤❤❤

marwanmagdy
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Super handy, mate. Thank you a lot for sharing!

andreybagrichuk
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Thanks for the textures, very useful.

javanjason
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Did you know about material-level displacement? You can have the material *itself* be literally 3D (Cycles only, experimental). A subdivision is still required, in adaptive mode

eitantal
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You don't need to save generated textures, just activate 'fake user' and it will not disappear.

hazdrubal
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Ai is tricky for artists because it can be quite threatening especially to 3D artists. But honestly these tools are going to allow us to create more on a faster level. There was once a time when digital cameras were a threat to "real filmmakers" and with time it's shown that one doesn't have to die to make room for another, or even that they are mutually exclusive. Hype to see more videos from you and you helped inspire me starting my own 3D channel. Thanks for the great tutorials!

skilllanoodle
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Plaze always open screenscast to it will be easy for us

vRV
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7:26 I don't know how it does that, it just does! <3 you :)
do the fans of your gfx card or the cpu fan run wild when activiating that? I should check that addon out. But can't blender do that natively by using the black and white as height info? The generated patterns are good to be fast, but I miss the worldbuilding aspect in that, like thinking about the people building all those ancient structures and what they would carve out of a stone and so on. Keep on creating :)

TripTilt
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Hello Max! May I ask at 3:04 ur asset browser material shader ball how did it get so big and clear? How to change the default shader ball like yours? My blender 4.1 default shaderball looks so tiny and not great

CharlesLijt
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Can I do a simple request, recommendation? Have you considered adding a keystroke visualizer?

stillremain.artwork
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Can you share your blender UI interface?

duoquqin
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What is the advantage of using the displacement modifier over doing displacement in the shader?

liquidfortress
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0:26 curious if there's a way to hide these pesky parent-line dashes?

eitantal
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Can we a tutorial on how to make books plz

chuggies
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What subscription plan are you using with Midjourney and why?
It won't let me do the tutorial in Discord without a subscription.

sabatheus
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In the DeepBump node, I can't click 'generate normal map'. Like the button is disable. Am I missing something? My blender is 4.2.1.
Update: You have to click on the 'Base Color/albedo' node in Shader then select 'generate normal map' under DeepBump.

suriasritharan
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what is the difference between using the displacement map in the shader editor and as a modifier? What is the best solution for you?

martina.bruzzone