Unity Tutorial: Scriptable Objects and Prefabs

preview_player
Показать описание
Separating our data from our level gives a lot of benefits, in particular when working with a team. In this video we'll look at methods for doing that using ScriptableObjects and Prefabs.

If you've got questions add a comment below or send them in for the next Q&A video

Looking for other ways to get involved?

#Unity #Tutorial #GameDev
Рекомендации по теме
Комментарии
Автор

Thanks a lot for this great tutorial! I'm developing my first 2D game and currently it has lots of prefabs that are basically the same but have different property values. Today I replaced them with one prefab and several scriptable objects that define those properties. And I managed to make a spawner that picks up random item from the collection and spawns it!

NickolayKasyanenko
Автор

I appreciate the rich and detailed example. Thanks for the clear and thoughtful presentation. :)

DrZwieback
Автор

very helpful 👍👍 & love the high visual quality

rattling
Автор

really fun tutorial to watch, the only tiny little thing that could be better is the font size that could be bigger, but still I had a blast of fun watching it, thank you for this video

chicao.do.blender
welcome to shbcf.ru