Hands-On Game Development Patterns with Unity 2019 | 8. Command

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Hands-On Game Development Patterns with Unity 2019 is available from:

This is the “Code in Action” video for chapter 8 of Hands-On Game Development Patterns with Unity 2019 by David Baron, published by Packt. It includes the following topics:

0:11 Code example

Traditional building blocks of a robust architecture, like design patterns, cannot be applied in Unity without being adapted to the Engine's unique way of doing things. We will review design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios. We will also examine the infamous Anti-Patterns
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Video created by Rutuja Vaze
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