Blender 3 to Zbrush 2022 GoZ GoB Addon

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In this video I show how to export and import models from Blender 3 to Zbrush 2022 and vice versa using GoZ feature and the Addon GoB.

You can find the GoB addon here, it is free:

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For those having problem making it work for ZBrush 2023:
1: In Blender : install the addon
2: In Blender: under Preferences.Add-ons.GoB go to last tab "Troubleshooting" and install GoZ (Make sure ZBrush is closed while installing the GoZ plugin)
3. Open ZBrush and go to Preferences.GoZ and press the button "path to Blender"
If all is installed correctly, the exchange folder should be located in
4. In Blender Press the Import button to make Blender "listening" for when you press the GoZ button under Tools, otherwise press the button "Manual" to import.
The file will take couple of seconds to import/export
I was about to give up making it work, but seeing all the errors I realized that GoZ was not even installed in ZBrush and the video doesn't even show how to do it (see step 3)

Ciprian-Amarandei
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Thanks!!!!
Beauty Addon!!!
I'm just used to working in a blender
everything is built on hotkeys
Maya and Max is considered programs from the poleozoic)))

ruslandad
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Thanks for the tutorial and also thank you Francesco for the follow-up.

shoshaka
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This is AMAZING. Thank you so much for sharing

benkruck
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Seems to be working just fine, for the moment. This will be a real big time saver.

Thank you. ^.^

christopherking
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同じ症状の人のために書き込みます。


名前を半角に変更することで無事にZbrush 側で読み込むことが可能になりました。
以下Google翻訳

I am writing this for people with the same symptoms.
If you get an error message when exporting to Blender → Zbrush, it may be due to the name of your blender request.
(For example, an error will occur if double-byte characters such as Japanese are included.)
By changing the name to half-width, it is now possible to charge on the Zbrush side safely.

akatuki
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The old version of this when originally came out would make lots a whole new object object each time you swapped back and forth. Does this make new objects or does it update the one that was exported to Zbrush?
Also, Blender isn't showing up on my Zbrush GOZ list, how do you add it? I might be missing if your saying something on it.

FurlowT
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Export from Blender to ZBrush is ok - but reverse there is a error message: Unable to open file

vl
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thank you so much, it works, you helped me a lot! :))
great tutorial!

АлександраМарковић-щэ
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Hi Jaynam love the work you do, could you by any chance show a tutorial on hardsurfa sculpting brushes like they have in Zbrush ? I have already watched the one you made earlier. But for making humanoid characters it’s just not the exact thing as a result .

dhairyapatel
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Currently, it uses Blender 3.2 and zBrush 2022. The version of 'gob' is 3.5.72.
At some point, when modeling is imported from the zBrush to the blender, the 'image texture' node does not appear in the Shader editor of the blender. I think I updated it once in the middle, but I can't find a way to go back to the past.
The 'image texture' node itself does not appear, even though 'from texts' is selected in the import menu of the add-on option. If you choose 'from polypaint', there is an 'attribute' node, and the texture comes out well.
But I need an 'image texture' node. Because I want to take it with a program called Lumion, I need an 'image texture' node. I don't know what the problem is. Help me, T.T

hyungjoochoi
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Thanks for the tutorial, is there any that connect rhino and zbrush?

pbzz_
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For some reason the older plugin version 3.484 works a lot faster with blender 2.83 than the 3.85 version with blender 2.93. And by faster I mean it takes just 5 to ten secs to import 700k poly mesh into blender in 2.83 but it takes ages to do same amount of polys in 2.93.

ahtiandr
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There is bug with reimport model from blender to zbrush, it changes pivot of the object, or its coordinates, and half of the pluses of the bridge usless.

incbyakyabyakya
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After long time because of exams I am back

viswanathanm
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Thanks for the video. Which version works with 2.91?

jamesburnette
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error encountered while importing a file when i export blender to zbrush

fyklion
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I work primarily in ZBrush and would use this to do UV's, do I config Blender to use the ZBrush units so the export/import back to ZBrush does not change?

ZephrusPrime
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what if there is no path to blender in zbrush?

johnnysmith
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bro make any hard surface full modeling tutorial with remesh and topology pls

santhoshkumar