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Java 3D Game Development 54: Material Effects
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3D Opengl Game development log videos with commentary about my indie Java RPG game.
A bit of a longer devlog this week because there's a huge amount of content to get through! From icon effects to a new desert area!
The Team:
Erik Quick: Wizard hat, rustic bench, standard armour, Great Sword, Combat Icons, Overhanging House, shadow armour, Ancient Long Sword, Holy Long Sword, New Fence, Tavern(!), Palm Tree, Shadow 2H, Hatchet in Stump
Christopher Jubell: Weapon & Tent market stalls, Shadow Battle Axe, Spirit Power Staff, Mellee Helmets, wooden bridge, Church, all house models, training dummies, city walls, city gate, round city towers, shadow trident, Log Pile
Richard Weug: Sickle, Trident, Aether bow, ancient war hammer, holy short sword, Sai, Wand
Code Magnet: Ancient Short Bow, Wooden Cart, spiky sword, fire lamp, guard tower, Fancy Lamp
marCOmics: Tribal War bow, present pile, camp fire, Shadow Power Staff
Itay Almog: Most weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture
Joko: Water Well, Pots Market Stall, darker market stall, warhammer, small lamp, small mushrooms, Cacti, Ball Lamp, Greater Bow, New Bench
Jack Theakstone: Ancient B.Axe, Ancient Dagger
Andrew Knowles: Ancient Short Sword, Ancient 2H
Ricardo: Wooden Crate
Rob: Wooden Barrel, snowman, second Xmas tree
Stiles3D: Xmas tree
Josh "Shadow" Monson: Various sound effects
Aleksander Długosz: Spirit Short Sword, Tribal Spear
Niklavs: Headwear Shop Icon
Nicolas: Waterfall sound fx (not yet shown)
Simeon Heinze: Candy Cane
Titas Vaitkunas: The loud thunder clap!
Teddy C: crossbow (not yet shown)
BonJoniLP: 2H sword (not yet shown)
Tadej Gasparovic: Texture and settings for fire lamp entity, Palm tree collision box
Reza Zaman: Shadow Long Sword
Jacob Brewer: Holy Lesser Staff, Ancient Lesser Staff
If you saw your content in the video and I forgot to credit you then please let me know! You deserve credit!
Licensed under Creative Commons: By Attribution 3.0
A bit of a longer devlog this week because there's a huge amount of content to get through! From icon effects to a new desert area!
The Team:
Erik Quick: Wizard hat, rustic bench, standard armour, Great Sword, Combat Icons, Overhanging House, shadow armour, Ancient Long Sword, Holy Long Sword, New Fence, Tavern(!), Palm Tree, Shadow 2H, Hatchet in Stump
Christopher Jubell: Weapon & Tent market stalls, Shadow Battle Axe, Spirit Power Staff, Mellee Helmets, wooden bridge, Church, all house models, training dummies, city walls, city gate, round city towers, shadow trident, Log Pile
Richard Weug: Sickle, Trident, Aether bow, ancient war hammer, holy short sword, Sai, Wand
Code Magnet: Ancient Short Bow, Wooden Cart, spiky sword, fire lamp, guard tower, Fancy Lamp
marCOmics: Tribal War bow, present pile, camp fire, Shadow Power Staff
Itay Almog: Most weapon textures & icons, small lamp texture, pot market stall texture, darker market stall texture, small mushrooms texture
Joko: Water Well, Pots Market Stall, darker market stall, warhammer, small lamp, small mushrooms, Cacti, Ball Lamp, Greater Bow, New Bench
Jack Theakstone: Ancient B.Axe, Ancient Dagger
Andrew Knowles: Ancient Short Sword, Ancient 2H
Ricardo: Wooden Crate
Rob: Wooden Barrel, snowman, second Xmas tree
Stiles3D: Xmas tree
Josh "Shadow" Monson: Various sound effects
Aleksander Długosz: Spirit Short Sword, Tribal Spear
Niklavs: Headwear Shop Icon
Nicolas: Waterfall sound fx (not yet shown)
Simeon Heinze: Candy Cane
Titas Vaitkunas: The loud thunder clap!
Teddy C: crossbow (not yet shown)
BonJoniLP: 2H sword (not yet shown)
Tadej Gasparovic: Texture and settings for fire lamp entity, Palm tree collision box
Reza Zaman: Shadow Long Sword
Jacob Brewer: Holy Lesser Staff, Ancient Lesser Staff
If you saw your content in the video and I forgot to credit you then please let me know! You deserve credit!
Licensed under Creative Commons: By Attribution 3.0
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