[Unity Package] Ragdoll Animator - Release Video

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Ragdoll Animator on the Asset Store:

Check all my assets on the Unity Asset Store:

Soldier model in the video:
Zombie model in the video:
Golem model in the video:

Music: Fimpossible Creations - Too Slithery

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This is perfect! Just what i was looking for. Thanks for making it!

Block
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i spend half of my life trying to accomplish something like this, everytime i see someone doing it, that reminds me that its possible but i always fail on stability or perfomance for the ragdolls, this is the kind of "active ragdoll" im looking for, smooth, not faked, not unstable, intuitive, flexible

cristianjuarez
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Im not great at coding, it would be great if there was Playmaker support for the things you make, but man everything you do looks so good and helpful.

StriderWolf
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Great!My money will come to you again~~~!

maxiaohuimaxiao
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Would this work without an animator? Would it work with final Ik?

BobtheEvilWizzard
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Hey, love your assets.
I am wondering, what are the differences between this and Puppet Master?

rikiklein
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Do you have a tutorial how to create it?

ProjectNullTheGame
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@FImpossibleCreations Will this work with Snake model, In case I want to control a Snake using ragdoll ?

abhay_.
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very nice, but is it possible to make a ragdoll that isnt a humanoid using this asset?

Sir_Daid
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Can I mask only specific bones to be affected by animator and other by physics(ragdoll)?

jakubstaniszewski
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Does it support any animation system? Like Animancer for example ?

newdiary
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I don't see the option for "generate foots" or "fists". Has that moved. How would I go about achieving that now?

NewGameComingSoon
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Hi.
Is it possible to work in parallel with the bones simulator?

patrickstefanics
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funciona no pacote inicial da unity o Third Person Controller?

brgamesclub
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I have a question, when these ragdolls get hit with enough force, do they fall like a ragdoll and have a feature of getting up automatically or what exactly?

PDCMYTC