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How Virtual Reality Changes the Story... and the Audience | Max Planck | TEDxGatewayArch
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Max talks about the new story telling experience for Virtual Reality. These are frontier times for the vocabulary and technology that will be with us for decades to come.
After graduating from MIT with a degree in computer science, Maxwell joined Pixar as a Technical Director, solving the creative and technical problems of making 6 animated feature films: Cars, WALL-E, Up, Brave, Monsters University, and The Good Dinosaur.
As amazing as Pixar is and will continue to be, after 10 years, Maxwell felt that the technical problems of making a computer animated film had been worked out. So he left to find his generation's leap forward in entertainment technology and help build something that is novel, awe-inspiring and unsolved. He found what he was looking for in virtual reality, a new medium for how we tell stories and touch our audiences.
After graduating from MIT with a degree in computer science, Maxwell joined Pixar as a Technical Director, solving the creative and technical problems of making 6 animated feature films: Cars, WALL-E, Up, Brave, Monsters University, and The Good Dinosaur.
As amazing as Pixar is and will continue to be, after 10 years, Maxwell felt that the technical problems of making a computer animated film had been worked out. So he left to find his generation's leap forward in entertainment technology and help build something that is novel, awe-inspiring and unsolved. He found what he was looking for in virtual reality, a new medium for how we tell stories and touch our audiences.
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