So.. Did it work? | GTA Online’s Anti Cheat 1 Month Later

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On September 17th, 2024. Rockstar release the anti cheat for the PC version of GTA Online. one month later, I asked my viewers.. How well has it done?--------------------------------------------------------------------
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Things I've noticed in the past month:
1. Obviously, and first and foremost, less modders. Now it's maybe once a week. Before, every single session had multiple.
2. The lazy little sh*ts begging for money and rp drops in chat have all but vanished entirely. I think I've seen one player begging in the past couple weeks.
3. More unskilled greifers. They're either former menu users trying to make do without, or noobs who bought their account when they quit.
4. Spambots now appear less often, and usually post one or two times in chat before leaving, instead of flooding chat with non stop ads for an eternity.
5. The game now runs like it's supposed to. I'd gotten so used to modders killing all scripts in sessions, that the amount of freemode events that pop up now is almost overwhelming.
6. Now when I call my mechanic, he doesn't tell me "I can't right now" for no apparent reason, he actually says "on the way" and my vehicle appears! It's incredible!

joevk
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The fact that modders/hackers responded to the anti-cheat by DDOSing Rockstar's servers just shows how petty and childish they are.
If they can't have fun (by ruining the game for everyone else), then *_no one else can._*

sooperdude
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Linux users and Deck users being cut out of the game due to Rockstar's laziness. I’m sure someone will comment, saying it’s not Rockstar’s fault and that Linux users should just use Windows. The fact is, BattleEye has support for Linux; Rockstar just needs to enable it. Another argument I’ve seen is that it would make it easier for cheaters, but that doesn’t make sense. Barely 2% of Steam users are Linux players, and even fewer play GTA. Little Timmy isn’t going to swap entire operating systems just to try to mod and risk getting banned anyway.

TheNeoDev
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Finaly pc players can play the game normal-ish again

BelGrek
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The anti cheat working as it is now has actually encouraged me to return to public sessions and and I’m enjoying the game more than I have in a long time. I’m running a ryzen 9 5900x and a rtx 3060ti and haven’t noticed any drop in fps.

gtamoments
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I’ve still seen modders but nowhere near as much, great addition and a massive start, beginning of the end of modders

UnderwaterPixel
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The last week of GTA Online public sessions have been the most peaceful i've ever seen since the game came out.

WackoX
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The thing is all the free mod menus are gone which were majority of the kid modders

ronak
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Linux player here, for me this video is like "So, is it back?" and the answer is no

XicoAnders
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*FPS Drop problem:*

I played for almost a year with one of the performance heaviest graphics mods IN ONLINE. (mod is called (Natural Vision evolved).
I got around 60-40 FPS with NVE.

After the battleye update i now get 50fps MAX. (Solo session). with a normal public session I now get around 40-30FPS and the game looks ass.

See the problem?

GD_Mambra
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4 core i5 3570k here with 32gb ddr3

- empty lobby 70-90 fps
- full lobby 25-30 players 40 fps.

Maybe 7% fps drop with anticheat

fomnik
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Sadly, I've heard reports from other people that perhaps BattlEye anti-cheat has done more harm than good - the modders are not entirely eliminated; some have even already found ways to bypass the anti-cheat; and some of them are even fighting back by cyber attacks aimed at Rockstar. It really does seem that Rockstar will never win the war against modders and hackers.

FilipRanogajec
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I had a lot of modder players added in my friend list, and for as wrong as this will sounds like, watching them suffering trying to join the game with a mod, getting banned and others literally stopping playing because they're incapable of play without being the "god of the session" was really satisfying. One of them said to me that he was having problems to inject the mod, I only said: "git gud now 😎"

simp-johnson
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I started playing online in march and it definitely improved the public sessions by a LOT now you can free roam and do delivers basically in any public sesh in peace before u never knew if u were going to be teleport to Paleto that would happen in every session, but yesterday some modders were literal crashing whole lobbies i couldn't play because of that it got that annoying.

Pablo-tqh
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Short answer. Yes, it did worked and you can tell since I've seen a lot of mod menus are just unusable now

RogerDatSoldier
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I do still see modded names in lobbies but I don't really see them doing anything bad and the ones that do end up getting removed pretty quick.

Martin.IncB
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I'll be missing nice modders who just had fun with other players, without ruining others gameplay and fun

danvayzer
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this could actually be a class action lawsuit, its illegal to force Kernel level software without the permission of the owner of the PC.

Crookgotjokes
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Was in a lobby for 4 hours yesterday... not one cheater showed up to boot or kill the lobby it was glorious. Same today was on for a few hours and no cheaters in sight so hopefully Rockstar can keep up the fight but also address the issues some players are having since the anti cheat was added.

TheAlmightyDale
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I'm happy you keep updating us on the situation 👍

KSG_Official_