Creating Realistic Hair in Maya: Polygon to xGen Tutorial

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Unlock the potential of xGen in Maya to create stunningly realistic hair for your characters! In this detailed tutorial, I'll guide you through the entire process of generating realistic hair, starting from creating curves using geometry, converting these into guides, and finally using them to drive the xGen hair system. Whether you're looking to add a touch of realism to your game characters or bring your animation projects to the next level, this tutorial has everything you need. Don't miss out—step up your 3D art skills with advanced techniques that can transform your digital creations!
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0:00 Intro
0:44 xGen Fur
1:08 Prepare Geo for xGen
7:57 Convert Curves to xGen Hair
11:52 Texture xGen Hair
15:34 Finish Other Ponytails (speeded up)
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Anything informative about hair modeling in 3d is a delight to me. Thanks for the upload Maam❣.
(Bg : Shadow of the tomb raider)

iamRJ_
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Could you please do a tutorial on layer shaders and decals

oscarcampbellhobson
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Thank you Monica!!! I’ll have to try this out on my character !

palindrome_art
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Thank you for your tutorial.
Love you.

satishkorukonda
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use Arnold hair shader for more realistic looking hair

AeditZ
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hi, you are so wonderful and thanks for the awesome videos you upload for us.

elizabethjason
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what would you recommend as a substitute if you don't have a graphics card suitable for xgen, cause thats my issue and why i can use it.

warlord
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wow you looks soo beautifull thanks for the video love your videos

warriormaddy
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Do you have a video for motion capture? I’m trying to figure out how to make a video and make it into a animation I did it in college but can’t remember how to do it

ElmoSwag
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Great job ❤ i wont to ask you how can i rig my character after make xgen hair and how can i find my xgen hair after rigging

imenmeddeb
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Is it necessary that the root of the hair has to touch the disc geo?

chitrakornphaetlakfa
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Can you also make feathers with small geometry cards to get replaced where guides are placed so that it is easier to have feathers for the body of a bird while for the long feathers for wings can be the polygons itself? I only need to replace hair with polygons for the bird body, the direction of the guides is easier to do with xgen, please help! Thank you!🙏🙏

Prony
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i have 3d rigged model with hair and i saw your ncloth tutorial after that i can move my character clothes by simulation and also i want to move my character hair by simulation so how can i do it

Vicky-vkp
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Korra is guddd
Make her do some water bend, like a small clip but like real movement like cartoon

CraftyJit