What is a GameObject (Unity Tutorial for Beginners)

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In this video we're going to learn what a Game Object is and what it's used for.
👍 Learn to make awesome games step-by-step from start to finish.

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #unity2d

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Hello and welcome, I am your Code Monkey and here you will learn everything about Game Development in Unity 2D using C#.

I've been developing games for several years with 7 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

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🌐 Have you found the videos Helpful and Valuable?

CodeMonkeyUnity
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why do I love this guy, not only does he love comments, made a very good tutorials, but also replies to our comments and questions! I respect this guy!

icamehereforthesauce
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Out of all the unity tutorials I've watched, this is one of the best, concise yet gives enough information to get started with GameObjects. Looking forward to the next one!

munki
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after all that research, this are realy useful tutorials. Linking the entire playlist in the description makes ist even more enjoyable. Thank you!

SirSnowman
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Although I already have experience with unity, watching your tutorial videos feels like learning again. It's going to help me to stay inspired on my project, and definitely you're earning a spot in the credits for it. Thanks for your work!

farrelrivera
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I just have a question that i hope you'd answer, i really want to get into developing video games and i feel like there is no better time to do so.
The problem i am having is that i have no idea where to start from, i would really appreciate it if you tell me what are the playlists i should watch and what to do exactly, also i love the content you provide us keep it up.

redha
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Finally i did it! I complated the course and i have learned tons of things from you. I'm currently trying to change my proffesion and i hope one day i can be good game developer as such as you. I believe my self which is i can do this, i have been tried too hard and i developed myself. Now, my next target is find a good job related that field. Thanks for everything, you are not only a good game developer, also good teacher. With my sincerest regards.

kunterkurt
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Simple and direct to the point! Please continue making this series... <3

guilhermebiolchi
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thank you so much i acc learn something after hours of searching and finding just uselessness i almost gave up i was acc about to cry thank you

jeffkaplin
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thank u for this video clear and simple

ghofranedarragi
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At 3:28 you created a new GameObject in the Start() function, and even without being assigned to a reference variable it was added to the scene. I was always under the impression that you needed to create a GameObject with "Instantiate()" in order to do that.

So my questions are:
- Does the engine automatically add newly created GameObjects to the scene?
- Is there a fundamental difference between Instantiate() and simply creating a new GameObject?

Also: great tutorial! Your videos are concise and they teach clean programming principles, keep it up!

ahmadel-baher
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Nice and straight forward tutorial. No unnecessary babbling ;)

mkl
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thank u soooo much for these tutorials

nevgongivup
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The best of the best... hope your udemy course is the same quality of this little tutorials ...

emanueltejadacoste
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Thank you very much. I'm Russian😁

eleday
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awesome tutorials.. thanks for your efforts ..( at last gogle AD helps to find you right source.. )

DesiCorn
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great video!

In Unity, will one Empty Game object hold all my gun firing, gun idle, and gun reloading animations, for all my FPS guns, on the FPS AIO Controller? Also, where to attach this Empty Game object with all the animations in the hierarchy?
In Unity, how should you order arms, guns, and an Empty Game object holding the guns animations in an FPS Controller in the hierarchy?

Stinger-rqgy
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Man, Thank you. You really saved my day.!

khangteh
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Is creating new Game Objects via scripts and assigning them new Components or even creating enemies this way, more productive and more performant?

john
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Hey, thank you so much for all the tutorials you upload over the years. I just got started with this playlist, and I have a question. Can I run all of the scrips and commands on a single project file? Do they work togheter or I need to create separate project files for each one of them? Thanks!

alistoica
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