You're Stuck Inside Your Entire Life & Must Drill Out To Escape Don't Go Out - The Other Side

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The Other Side is a horror game about being stuck in a shelter and making a drill to get out as you know the world above is just safe and sound.

"Spin on."

ヽ(・ω・`)----Crummy Personal Links Below This Line----(´・ω・)ノ

#theotherside
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Welcome to the Have You Gone Out? Club, how Have You Gone Out? are ya?

ManlyBadassHero
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You'd think the other people in the shelter would notice the protagonist's suspicious consumption of drill bits

goobermcnoober
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See, this is why if you're keeping a whole population indoors you should absolutely tell them everything about the HORRIBLE MONSTER outside

mayuzanevideos
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Pro tip for your apocalypse shelter community. Tell them why we don't go outside and show them why we don't go outside before you tell them to not go outside.

RottenHeretic
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I love how the protagonist has no sense of urgency. Not running around to fix the drill and just slowly walking back to the shelter with some kind of demonic giant crawfish coming at him

brandonpartain
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I'm so happy to see the game featured on this channel. Thanks everyone for the kind comments, I really appreciate it.

mikeklubnika
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“You know the drill.”
- The game after the first layer.

deadlydingus
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Okay, but that weird spider-guardian thing slowly making its way towards you at a pace just faster than your own while that music that clearly meant danger played was horrifying. Very good pay off to not only see the monster, but also make it really scary in just a few seconds of showing it.

SkeleSukei
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The major flaw with "being told to not go outside is not safe" is not knowing the horrorific consequences of doing so. If they were well informed about monsters roaming the outside, then they would be more obedient to not go outside. I can imagine what comes after is the guards prioritize barricading the exposed area and allowing the idiot character we are playing to die for doing this.

MLGHazrad
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Imagine the player goes outside and sees other drilled openings on the wall.

dawnpyro
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The Payday crew would be very angry because this drill needs a lot more to fix when breaking.
I honestly thought we were going to drill *into* the X mark, not around it.

hellpunisher
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Reading the comments talking about if only he knew about the monsters he'd want to stay inside. There will always be people that doubt authority, especially if there is little to no proof of monsters waiting out in the dark. Who knows if they were lying to the people in the compound or not. It looks like someone else had the same idea of wanting to see for themselves too. Living inside a metal box all your life hearing stories about the world outside, do you outright trust authority keeping you in there or not?

ellie
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*You must break through to the outside*

Introverts: “I miss the part where that’s my problem?”

neofulcrum
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I love how everything in this game makes you think the people that keep you locked are the bad guys. When you play it the first time you think they have the outer layer alarm to keep people inside but if that was their goal then they would use alarms on the inner layer. Also outer layer looks like its harder to penetrate than the inner layer. And they dont even have cameras so they dont break any privacy and let people have what they want like drills.

Spacebugg
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The ending of this game is so familiar to me, it feels like a nightmare I've had a million times. A strange form in the distance, moving faster than something that large should be able to move, getting closer and closer and you try to run but you can't get away. Even the creepy slowly-rising music evokes that nightmare feel. I don't know why it does that, but I LOVE it. It's unnerving in a way few things are.

Argonwolfproject
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the sound design here is soooo good, the beating drum-type music during the second layer of drilling really cements the sense of time ticking away / impending doom if you're not fast enough. i also loved how it was reused in the ending to prove the new threat in the outside world.

suspense aside, the drill sounds in the tutorial were surprisingly relaxing. i wish real life drills could sound pleasant too :(

hurricanemeem
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Pretty interesting little game, barebones but it's got gameplay down pretty well.
Also the true horror is having to work while under a time pressure.

fenrirsrage
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If they told you there were giant spiders armed with cannons outside, would you have believed them?

trucid
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13:09 I love how at first it looks like a giant hand coming up over the horizon. Kind of wished we got a closer look at the creature.

TheRealNormanBates
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When I first saw the title, my mind went with "We're going to the other side"
When I saw that monster coming in hot, my mind went, "We're going to the other side"

win