Halo: Captain Stone's Ambush | Unreal Engine 5 Space Battle

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UNSC Captain Stone lays a daring trap to help even the odds against a Covenant armada.

Created in Unreal Engine 5
Edited in DaVinci Resolve
Voicework by Jarret Raymond

Disclaimer: Halo © Microsoft Corporation. This video was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.
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Second Edit: Just to add to the frustration with this particular video the Youtube Music song I used was flagged. I misinterpreted that it could be used and so I had to add in a new sound with Youtube's not very exact editing system. Apologizes.

The next Halo short is out! This one was largely frustrating with lots of random problems with various parts both in engine and in life. However it ended up close to my original vision and I learned a lot along the way as always. Hope you all enjoy!

brussellstudios
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Dude this is amazing, been dying to see an animation where MAC cannons feel as strong as they are.

TheShockxwave
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Meanwhile, aboard one of the Covenant ships:
“Maybe we should tell Shipmaster that a human squadron is hiding in those clouds?”
“No, why bother him in vain.”

staniclaw.s
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The year is 2722. The technology of radar was lost aeons ago. Space battle are fought just on what the commander can see these days. It makes the tactics spicier.

gregoryramsey
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Halo should have made a series on the point of humans' perspective such as marines and normal people. It would be nice but this animation entertained me well.

noahbluecoat
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Love your animations, they prove the potential halo has for space combat.

strixnuktia
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While this scenario would never actually happen since clouds wont stop a covie sensor, the animation was quite cool, so props to you for that.

PeanutGallery
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We need a Halo fleet action game like Battlestations Pacific.

Barrobroadcastmaster
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I mean, the covenant would have been able to detect the fleet that was hiding... but great work!

ivanschaffer
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I always felt like Halo's space battles were underrated

DPham
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I know people are busting your balls about the realism, but this stuff is awesome, keep up the good work! Excited to see what you do next

colinwhalen
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Epic, but in a rare sight the UNSC Navy actually got an upper hand on the covies

Tallacus
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In lore weren’t these like our best weapon against covenant cruisers and even then it hardly did enough damage to larger frigates and cruisers due to their shields. By the time you’ve got their shields down you’ve already lost 2 vessels. Navy side of halo were always getting their ass blasted.

xxJacket
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Just amazing, I feel that in the halo franchise there is a lack of space battles

alejandrojimenezmartinez
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I guess RADAR has't been invented in the HALO universe?

joelmulder
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Great short story, love seeing humanity in HALO like this, wish there was more of epic space battles like this, seeing UNSC in action is always a sight to behold!

tnvl
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When i saw the full UNSC fleet i said "I think that those ships are enough and more than enough" until i saw that CAS Carrier

cosmicsword
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Love to see the UNSC take a W. Great work

radapatada
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The covenant attacked en force on every installation or world as the humans were on the defensive, which is always harder.

Also, it would be an excellent story to have a fleet of covenant hunters. The UNSC takes 30 ships, slipspaces them at places where covenant patrol and just light em up while in the early years. Oni sends an Admiral as task force commander, trying to mop up refueling/rearming stations and disrupt Covenant supply lines and troop transports. This is important as it could have been the reason the attack on Reach was delayed. The ending of the game would be the destruction of the task force and the last ship crew tortured & data banks opened up by engineers to reveal the location of Reach, then assembling the covenant fleet. The task force that attacked Reach was half the size it could have been because of the Oni Task Force.

firestuka
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Babe wake up, Brussel uploaded another epic halo space battle

alexandernash