Creating and implementing a crosshair [UI Tutorial Part 1] - CRYENGINE 5.7 LTS

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Our new UI tutorial series hosted by Tutorial Author Nicholas Gillen begins by showing you how to create a crosshair in CRYENGINE 5.7 LTS.

Learn how to master UI with our new tutorial series. Hosted by CRYENGINE Video Producer and Tutorial Author Nicholas Gillen, the series will give you broad and deep practical knowledge about how UI functions are implemented in CRYENGINE 5.7 LTS and an understanding of what has changed since previous versions of the engine.

00:00 Introduction
00:40 Software Requirements
01:10 Tutorial Steps
01:49 Creating a .cryproject
02:21 Adobe Animate Project Settings
04:20 Creating a Static Crosshair
06:32 Exporting the Crosshair
08:00 Converting the Crosshair .swf to a .gfx
10:14 Directory Structure
10:29 Creating and Explaining the .xml
14:52 Adding 'CryScaleForm' line to .cryproject file
15:42 Implementing the Crosshair into CRYENGINE
18:12 Animated Crosshair Intro
18:38 Adobe Animate Project Settings
19:07 Creating Animated Crosshair in Adobe Animate
23:22 Applying Action Script 3.0 to Crosshair
26:10 Exporting the Animated Crosshair
26:25 Converting the Animated Crosshair .swf to a .gfx
27:07 Directory Structure
27:25 Creating an .xml With Functions
29:40 Adding the Animated Crosshair in CRYENGINE
33:35 Outro

#CRYENGINE #UI #CROSSHAIR
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In the first episode of this new series, Nicholas takes you step-by-step through how to implement one of the staples of shooting games – the crosshair!

cryengine
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Please keep these tutorials rolling, I am really starting to enjoy CRYENGINE. Also, the humor was great!

runescapefreedownload
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Thank You CryEngine Developers. I 'm Really Appreciate Your Work ❤

Strakzz_
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My favorite game is far cry(talking about far cry 1) thank u crytek developers to give us such a great game, amzing story, game design, game mechanics, weapons, ai my dream is to work at crytek and join such a epic journey i am 13 years old right now i am also making a game like far cry in unity named "repa" thank u crytek team😌😌 love from india🇮🇳🇮🇳

booleanpointer
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Make this man your tutorial ambassador.

angryralphs
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Hello cry engine teams please keep often piblish the engine documentation and tutorial. The engine still has good potential to use, but it needs more recognition. And by the way i like your tutorial with good humor, and others likes it too. Dont stop guys keep this legendary engine ressurect again, please add mobile support for mobile phone ganes, imagine cry engine games visuals on mobile will be cool. All the best of luck, best wsishes and big respect to u guys : )

GameBoyyearsago
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Any chance you guys could do a tutorial on making a weapon select wheel? Or at least a tutorial on how to change weapons? Also, is there an open source alternative to Adobe animate that could work?

andrewvalgardson
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Great, thanks for the video, I can't wait to see more.

andres_sempai
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Inventory system tutorial with drag and drop support would be cool

omaromor
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Whenever i hear cry engine i think my pc blewing off because of such amazing graphics

booleanpointer
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I hope you add more features to the engine

Hydra
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Man i wanted to know about dynamic crosshair :3

wackerstube
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Thank you for the tutorial.

I will give a few suggestions:

It is not as fast you said (imo), because add steps inside the workflow that don't need to exist, create shortcuts, editing paths, etc, if CryEngine tools work inside the engine (screens) with option to use DDS or another file would be faster.

And another step that can be avoided is: if a element.gfx it is create, cryengine must assume that a XML file is needed to use the .gfx, therefore automatic creating a element.xml with the minimum code needed inside the file would be ideal to the development time become more faster.

Crytek could talk to the guys of the NoesisGUI too integration.

deriksonsilva
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Thanks, it's like I'm back in 2014)

IronPaul
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Sir how to create a new ui hud rader minimap plzzz video tutural

ranactg-mb
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You need outside software that has a monthly subscription to make a crosshair? Aw man...

calypsokiosko
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Is Adobe Flash CS4 enough for exporting .swf files?

michaelrelkowski
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Would there be internal ui creation for next release?

I don't get it what is the big advantage using scaleform rather than another UI creation just like `another game engine`

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If Crysis 4 will demonstrate in your next release, I hope you guys blew their mind

_prothegee
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ok so you can invoke those ui actionscript functions and even react to return values, but is there a way to also pass in arguments into actionscript from the calling flowgraph, or is that c++ exclusive?

hogwrangler
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In third person I should go with a white dot. Like in Mafia II.

bluebird