Python Text-Based Rpg Tutorial Part 6 - Finishing Inventory | Save and Load

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Thanks for watching.
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I thank you deeply for this well explained tutorial as I was able to build the core of my future RPG Game while still understanding what I'm currently writing (otherwise "my" game would've been meaningless).
:)

NightFore
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Just finished the game! I have to say, best series to follow along with. Having done only a small bit of programming before in post-secondary, I found this extremely simple to understand, and learned lots about Python. Hope you make more in the future!!

zacharybarnes
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what i think is a dead channel

but the YT'ber still replies after not posting anything for 7 months
within a day or a guy commenting on this 7 month old tutorial thing.

+1

glerk
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Love your no bullshit way of explaining code. Very simple and easy to understand despite getting into python only a couple months ago

famas
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Was wondering when you would finish off this code :'D Great beginner tutorials in my opinion. I recommend maybe updating the series it to fit the newer syntax etc. I'm glad you came back and finished it off though!

SavagePotatoo
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Ok, windows set to 100% volume, wearing headphones, I can just about hear this video, now just pray to god I didn't forget to close any software that can make a sound.
JK, great tutorials, having to close a few pieces of software is well worth the 10 seconds of work xD Thanks for sharing this!

OttosTheName
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Adventure games are fun to program. Especially in Python.

SHONNER
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These are great, I only wish you could flesh things out even more! In particular, I'm trying to figure out how you would make a persistent game map for this. Like, if I want the player to have the choice to move from "dungeon entrance" to "dark corridor" to "treasure room" using north, south, east, west commands.

marxman
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Microphone is terrible, but your serie is great, thanks.

CarnetsVirtuelsTchey
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Brilliant tutorials - really helped me

vfunnell
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I made a simular game in java but with a pop up frame and with options your click on

azzorzer
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Is this channel no longer gonna make more tutorials... I was really hoping for more.

shash
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My save code isnt working:

elif option == "3":
os.system('cls')
with open('savefile', 'wb') as f:
pickle.dump(PlayerIG, f)
print("\nGame has been saved!\n")
option = input(' ')
start1()

Here is the error I get:
_pickle.PicklingError: Can't pickle <class 'Player'>: attribute lookup Player on builtins failed

Pinecone
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This very great videos I enjoy mucho jajajajaja

ethanpadden
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hey +Cryptero . I really enjoy your series. I just have one pickle to pull. (pun intended!) That is, you left out the implementation of the potion system. could you tell me how i could use this please? like maybe stealing a potion from an enemy or buying a potion from the store? Please help. Thanks man!! You rock!

legitchrisv
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for the save system do you need something like cloud nine for it to work?

mcsalty
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is this python 2? pls reply someone fast

dubidbsanimations