Terraria 1.4 No-hit - Mech bosses rework mod - Destroyer

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This is the Mech bosses rework mod!
This is a 1.4 mod for Tmodloader 1.4 Alpha, This mod reworks all 3 mechs, Adds new attacks, New AI (Kinda), New visuals, Reworks 2 Vanilla weapons, Adds some new weapons and a bit more, I'll leave the Link to Steam for this mod.

Crashing its way into battle is: Destroyer

Normal No-hit Rules....Same old same old:

Flawless No-hit - Simple enough, Can't get hit or take any debuff damage (Unless unavoidable)

Easy on the Potions - Try to avoid having every single buff slot filled with Potion buffs.

On tier gear - Only gear pre-(Boss) is allowed.

No melting! - Do NOT kill bosses in A couple of seconds, The boss needs to have a chance to kill me....This isn't a channel where we jump up and down for an endgame boss kill of 15 seconds.

Bosses+minibosses - All bosses will be No-hit plus some Minibosses that deserve it.

No Rod of Discord - This rule is simple, I'm to avoid the Rod of Discord, The only time it's allowed is if the boss is broken in some manner making it incredibly unfair with unavoidable attacks.

Tries: 47 (This is an impressive rework for Destroyer, It's great to see the another great rework Metal worm)

Music: Payday 2 Official Soundtrack - #16 Armed To The Teeth (Assault)
Music Suggestor: Eterni

Thanking ya zone:
NULL - For making the Protrait used during my dialogue.
Yharex & Kawaggy for spriting and Coding the 2 pets, Thank you both so much for this.
Yharex & Kawaggy for the "Darkness" pet.
Yharex again for the Cultist vanity.
Kawaggy again for coding the glowing eye.
FunkItOut for the Angel pet resprite.
HBDeus for my Profile picture.
IDGCaptainRussia94 for making the new eye.
IDG for the new "Shadow/Hellion pet"
"Anonymous" for Spriting the new wings and new Sprocket pet (The actual spriter wishs to stay anonymous"
TuringComplete30 for a custom Eclipse sun.
kogagagachan for the Cultist Vanity.

#Terraria #Moddedterraria #tmodloader

I miss Sprocket when in 1.4.....F in chat.
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Cata: Oh it’s my problem… well then…
( _brings in Astrum_ )
Cata: *It’s your problem now*

zaflyer
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The mech bosses are honestly one of the parts of Terraria that has a lot of good potential that not enough mods tap into.
You could use them to set the stage for a lot of content, but nobody really pays attention to that point in progression except for maybe adding bosses in-between or making the death of one Mech add something new.
It's really a shame.

ZinfulSD
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Analysis:

-I definitely prefer this over the chaotic projectile spam from the normal Destroyer, or the ridiculous size of Calamity's Destroyer.

-Bombs that explode in four directions? I get the reference.

-That Optic Staff change is amazing. It kind of reminds me of the Amulet of Many Minions change for it.

-The probes... While they are better, I feel like they'd work more as meatshields (or in this case, "metal shields") for the boss.

-As a person who's a fan of Zelda games, it's super satisfying to see bosses explode multiple times before defeat (I am aware that there are other games that do the same, but Zelda is what comes to my mind first).

drunkenskunkproductionsdsp
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These reworks are very original and attractive, for a person that just wants the vainilla versión but with an extra is a good adittion.
Also, It must be a very good idea to play it in máster Mode, obviusly because It gives the bosses that AI chance they need so much, and without making It as painful as for THE WHORTY.

quemepartaunrayoiyo
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Can't wait to play terraria with this and to enjoy the mechs being, y'know, *NOT CANCER*

CryogenCube
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Seeing you, I thought the boss is going to be harder but well, GG man

dareconduit
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The fact that the music dropped right after you beaten him made me so frickin sad

Sillybug_
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When I see 'rework' or revamp, I honestly thought there would be AI changes like how the worms work in Ultranium (Erebus) and Secret of the Shadows (Subspace Serpent).

UCmDBecUtbSafffpMENiscA
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Late

Ok if 1.4 Tmodloader has been fully release, i'll make sure that i install this mod, its just great
Also i cant wait to see what their idea on Golem, hope it wont be just a resize '<' (which cool but seriously)

Thumbnail Thingy: this story were about if "im" at the Thumbnail #4

Cata: You can deal with it Astrum, it's your favourite boss after all...

Astrum: I hate you...

Astrum: well i guess i'll have to fight this Metalic Worm

Realmess (me): Hey Astrum!

Astrum: Oh hey uh... Real-mess

Realmess (me): its spelled Realm-mis! Anyway what you're doing?

Astrum: Oh, i was going to fight The Destroyer, even tho i dont want to

Realmess: Huh?

Astrum: Im getting forced by Cata -_-

Realmess (me): Oh (overused)... Can i help you?

Astrum: Well about that.... *toss the Mechanical Worm (item), Good luck dealing with it! *Dash and run

Realmess (me): Oh no you dont! *teleport *toss the Mechanical Worm back *teleport so many time Good luck dealing with i-
"Realmess didn't Materialize"

Astrum: •-•
"Astrum getting cut in the middle by The Destroyer"
(not sure if this correct '-')

Cata: *Ckckck You should've just tell me to fight that thing :)

Astrum: *respawn *turns on PvP

Cata:*somehow have PvP on too

Astrum: I- HATE- YOU *throw a Paper Airplane *Hit Cata
"Cata getting killed by Astrum's Paper Airplane"

Realmess (me): *wheezing from a far

.

"Meanwhile in a parrarel universe where"
(go check my comment on Astrum's "The Destroyer" video)

.

Astrum, if you read this Comment, do you have anything to say?

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.
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Also heres an F for Sprocket

Infinity.N
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Btw, you told me something about the lag regarding the Double Trouble (new whip) and reworked twins staff. I discovered that it is caused by excessive particles which I am going to fix.

Also, tell me what needs to be improved because balancing these were annoyingly hard.

nt_UN_Owen
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destroyer has been seen as a joke along side golem by the whole terraria community
but this rework looks extremely cool adds a bunch of new attacks
it really look like destroyer is actually becoming some good boss other then just a joke with this rework mod

nothinghere
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Hmm yes, Destroyer but it's actually not a touhou boss :troll:

Mr.Gerd
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Mod got updated and now address and i think some improvements as well as resprite

friskdt
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always bring Astrum whenever you fight the Destroyer or bosses that resemble it

nullkazune
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Is this mod a content mod or is it made for only reworking the three mechanical bosses?

VaemaEX
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Can you do a nohit on the bosses in the mythmod? It’s a 1.4 alpha mod and it’s really good

Zeus-zvdr