Triple Integrals Using Cylindrical Coordinates

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This video explains how to set up and evaluate a triple integral using cylindrical coordinates.
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You are very impressive with excellent visuals and perfect speaking speed. I was not able to make my triple integration for cone but after your this video, I think I can imagine any situation for triple integration. Thank you Professor.

palak
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Hey, at 4:31, you changed the second integral from r=0 to r=4, to r=0 to r=2.

Mugwump
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Why can't my professors lectures make it this simple wth, thank you so much!!

elainachambers
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Great videos. I think you made a small transcribing error between screens. At 4:10 the upper limit with respect to r is 4. Then after you switch to the next screen, the upper limit with respect to r is 2. I'm not sure if I missed something or if it was an error. Thanks.

peanutbutternjelly
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Videos are so well prepared. 3d graphs ready to show instead of some messy rough sketch

DetectiveMcGarnacle
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Very nice. I liked how you reasoned graphically instead of giving us the bounds in x and y and simply computing the new bounds like some people do

zackm
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wow, why can't you be my calculus professor? Cylindrical integrals are super Easy now!

xJackLambertx
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u were better than my teacher thanks. videos are especially good for understanding shapes in maths :D

imperialhussar
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you made a mistake, you changed your limit of integration from 4 to 2 on accident when integrating "dr"

Twenty_Four_
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@MrYounisah Yes, I copied it wrong onto the second slide. I made a note of the error. Sorry about that.

Mathispoweru
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Very helpful, thank you so much for taking the time to make this!

andrewdenterlein
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4:34 Error: you switched you bounds for dr from 4 to 2 thus your answer is not the volume of the integral in the example

charlestheanimator
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Thanks a lot, this made it very clear!

Sid
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Great video, helped a lot! I appreciate it.

MCTeacup
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In the second problem, the second cylinder is redundant (we already know that r goes from 0 to 4 from the surface z=4-sqrt(x^2+y^2))

scalesconfrey
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There is a problem here. In the second example, Z should go from 0 to the cross between z=4-x^2-y^2 and x^2+y^2=4. Which is the height.

juantoral
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Sir let me know how do you draw 3d pictures or by which mathematical tool
Please..

abufazalansari
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In first triple int. you take 0 to 4 in second int line but write 0 to 2 instead. Also why did we take 1 to 2 at second triple integral? Shouldn't we take 1 to 4 instead?

mertdizdar
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does the order of integration matter? i.e dr dtheta dz

wbcboxing
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How are we supposed to solve these without a 3d graphing calculator?

donaldn