How to combine (bake) multiple objects in Blender with UVPackmaster and Simplebake

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In this video, I'll show you how to bake multiple objects and materials into one object and one material in Blender using UVPackmaster and Simplebake.

This is an overview, to see a real example, check out this video:

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He doesnt mention it in the video but to do the initial pack make sure the built in blender addon called "Magic UV" is enabled to get the option to pack UV

racerx
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Super useful and clear. Thank you Alex!

p-o
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Is it really possible that in such a complex plugin there is no possibility of group baking from high-poly to low-poly?

miqbpip
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13:40 “you can not bake with optix” - why? is it wrong or blender won’t allow it?

andallicansayis
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Very good video well presented and simple to follow. I have one problem using SimpleBake I found and that is I cannot seem to work out how to bake 1 Object with Multiple materials into 1 Material. I could separate and break the mesh into multiple objects but that seems counter intuitive. Is there a method to this or is the way I described the only way to do this?

HigashiBashi
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how to use this addon without breaking the texel density? I mean when I pack not only pack, sometimes break the texel density and also rotate in different ways the island...I prefer to have all my island in vertical...for example a chst or a head... I need the chest and head uv island must be vertical... so it iesay to paint in gimp easier. thx

leatherandpoemscharmyman
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hey men thanks for your video your link for uvpackmaster is not working anymore.

jorgemoises
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Always fantastic to watch your take on the topic of uv editing! Is the joining of multiple objects at the end recommended as you would lose references to individual meshes you might need to interact with, say, in a game?

mishraka
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It might be just me but I had to apply smart UV to initialize the whole process. After that, UVPackmaster has been working really well. You did the light packing in the beginning of the video as well. was that necessary?

mishraka
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You also spoke about baking lighting few times during the video as a constraint that would change your uv packing process. Are you planning to do a video around that question?

Learning to baking lights seem really interesting topic.

mishraka