Inside Valve: Making Half-Life: Alyx for Virtual Reality

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Half-Life: Alyx is almost here, the culmination of years of development and experimentation with VR gaming. Back in December, we sat down with Valve's Robin Walker and Greg Coomer for an in-depth conversation about designing the game to showcase the potential of virtual reality and lessons learned during development. Don't worry, no game spoilers here!

Shot by Gunther Kirsch and edited by Norman Chan
Additional footage courtesy of Valve

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Intro bumper by Abe Dieckman

Thanks for watching!

#Valve #HalfLifeAlyx
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You can tell how proud they're feeling about what they've made here.

Nyst
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Other developers 3 months before release: "Crunch the shit out of this, you are now living in the office!"
Valve 3 months before release: "Oh its all done, this is the easy part, chill"

nrdy
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I’m constantly scared that I’m gonna wake up and Half-Life Alyx isn’t actually real

fanoforange
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It's a pleasure to see how the people at Valve take their business serious and are passionate about it.

And holy moly I'm impressed so far, guys.

wipje
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I love every time devs have a showcase of VR controllers and without fail every time they're missing WMR controllers

BrightPage
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I have a friend with one hand and VR was tough for him so one handed mode sounds great

anonony
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19:22 is the moment you realize they are making this for the entire VR ecosystem and for the growth of VR as a whole. (Which should make VR enthusiasts very, very excited)

tmtmasterlife
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Wow, you've really evolved as a reporter. You are calm and smooth now. In the past you could seem a little stressed. Keep up!

-Sunny--
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This video was absolutely juicy for my brain. Thank you for asking Valve these wonderful questions about how they learned how to develop for VR in the past decade.

SadlyItsBradley
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I loved every minute of Half Life: Alyx.

Masterpiece

CraigMansfield
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Great that they even care about accessibility, Valve is back!

slothsarecool
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Here we can observe that Valve is still the God King.

MrGunzngirlz
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It's overwhelmingly clear from the way Robin Walker and Greg Coomer speak that they live and breathe game design. It's fascinating to hear them speak. This interview is, I think, more insightful than people will fully appreciate until years down the line.

Pikminiman
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I still can't believe there's a new Half-Life game. But what's even more unreal is that Valve is *actually talking to us*.

sonks
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lets goooo more half life alyx goodness

YourGameTV_
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When the manhack showed up at 12:32 my brain played the HL2 manhack sound.

breaux
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Great interview. Really enjoyed the insights. So clear that they want this game to have the revolutionary impact on computer gaming that Half Life and Half Life 2 had on the industry back in the day. Can't wait to play it.

PaulWasserman
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This game will show what VR is all about and is what everyone has been waiting for.

s_mores
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I'm afraid I'm going to get in a car accident or something and die before this releases

Section
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This game is going to be incredible, I CANNOT wait.

CarrotSurvivor