How PlayStation 5 Was Built (feat. Mark Cerny) | WIRED

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Mark Cerny, Lead System Architect of the PlayStation 5, breaks down all the went into the creation of Sony's latest video game console. Mark talks about the steps Sony takes when developing a video game console, from early brainstorming sessions to picking out what parts to use in the final product.


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This guys is smart not just because his engineer expertise in hardware and software but how he can communicate and explained the idea behind the design to a layman like us flawlessly.

mightyhadi
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Not only is Mark a very smart and knowledgable guy, he's a great speaker too!

metashrew
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Mark Cerny looks like one of those very important scientists whom you have to rescue in stealth games.

shervinxv
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When you realize Mark doesn't use filler words. That means he uses about 30% more useful words than most people during a presentation. Its incredible.

djtecthreat
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Jesus Christ man you can clearly see that Mark is limiting himself soooo much and does his best to simplify all he has to say. The knowledge of this man is just ridiculous!

KalinhoPL
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I’m so glad that Cerny has experience as developer and as an engineer. He was an excellent choice to develop the PS5.

I just need to find a Ps5 :(

politechjunky
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You know why you all enjoy his speech? He's not only a passionate engineer and tech guy. He's a gamer and he knows where these techs will be useful.

AmazingFrenchman
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This dude is so passionate about what he does and his personality is so likable.

MrYK-
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As an electrical engineering graduate student ( specialising in digital hardware design) I'm blown away by how easily he is explaining these extremely complex concepts.

dekev
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My man Cerny.
He is a hardware architect.
He is a software developer.
He is a skillful gamer.
Love him. 😊

bb
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I'd listen to him speak all day. He's the asmr king of ps5.

darbo
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I could listen to Mark Cerny talk about anything for hours.

Zengalactic
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Man, the SSD really has been a massive improvement over previous generations of consoles that were using HDDs. All the native PS5 titles I have load within 5 seconds or less, some games like RE8 and Rift Apart load basically instantly.
I'm also really stoked that 60fps is now the norm this generation. I can't go back to 30fps now that everything I play is at 60, it is quite literally a game changer

apictureoffunction
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He had the foresight to ask, and give the game devs what they wanted. But he also had the vision to add haptic feedback controllers, and advanced 3D audio that would add more realism and immersion to games. Something you won't find in other consoles. Kudos to Mark Cerny!

Alpha_ne
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This seems like a return to form for Wired. Well done.

DaedalusMinion
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[00:00] Intro
[00:13] Cerny's Background
[00:30] The Job as a Lead System Architect
[00:51] 1st Step of a Console Development
[01:09] Solid State Drive (The SSD)
[03:45] Integrated IO
[04:58] Central Processing Unit (The CPU)
[06:22] Graphics Processing Unit (The GPU)
[08:37] Ray Tracing
[10:45] Tempest 3D Audio
[12:40] DualSense Wireless Controller
[14:47] Outro (End of PS5 Tech Tour)

AnalogFoundry
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Mark Cerny is one intelligent guy. Sony owes him a lot.

tonygeddes
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I'd never really thought about this, but after watching this I realized that PlayStation's philosophy revolves around building the best console for the developers, before even the players.
Nice.

uriludger
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This has to be one of the best tech videos I have ever seen in my life. The way everything was explained, even the more tech-driven aspects of choosing QLC over MLC, etc. Or the count and size of CPU/GPU cores. This was flawless. Best publicity for PS5 ever produced IMO. And great production quality of the video also. Great job!

jpinhoaraujo
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Wired dropping this video after I failed to secure any PS5 at the restocks all this week fighting bots and scalpers is my villain origin story.

darkfeather