InvokeAI - SDXL Getting Started

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InvokeAI SDXL Getting Started

Make sure to download the new installer from our Github repo.

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- Thanks from the InvokeAI Team
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🎯 Key Takeaways for quick navigation:

00:00 🤖 Tutorial video introduces Invoke AI's new SDXL support in their UI.
00:18 🖼️ The SDXL model has separate positive and negative prompt boxes to control style.
00:41 💻 They recommend using a fixed VAE for fp16 precision and 1024x1024 resolution.
01:14 ⚠️ Don't overprompt in the negative, as it can reduce coherence.
02:10 🔧 The video provides tips on configuring the refiner model.
04:42 🏗️ Euler schedulers tend to work better than DPM++ for SDXL.
05:13 🆕 New SDXL fine-tunes are being released, like Dream Shaper XL.

Made with HARPA AI

I-Dophler
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I'm playing with the new release 3.0.1 and SDXL 1.0 for about 4 hours, you did an awesome work.
Thanks a lot !

nicejungle
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so fun just testing this thing, good job to the dev team!

thedude
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should not we fine tune base & refiner together?

btw thx for guide and explanations.

yjmfdkb
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Thanks for the video.
Unfortunately, when I try to download SDXL models through the command line tool, it always throws an error at around 7 Gb downloaded.

olegdragora
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I have invoke installed on my mac, but sdxl is painfully slow, its an M2 Mac with 32gb memory

crazymoe
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What does the refiner's Aesthetic Score do?

blizzy
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Why does invoke ai messes up with the file names of models. And also I'm not able to import models from a1111 directory.

GarviHere
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Thank you for the tips. I have been using SDXL 1.0 in Invoke incorrectly and have achieved great results. After watching your video the outcome will be even better. If it is not a problem, could you the next time include a link to the VAE that you used - I can't find it.

micbab-vgmu
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How can I install InvolAI on Google Colab? Does anyone have a tutorial video to help me with this?

cuongdrive
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How's the performance? Like how fast does it generate

notDreadful
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Could someone point me in the right direction for finding that sd_xl_refiner_1.0 file?
I just installed Invoke and I've got everything else up and running except for that one file.

Mocorn
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InvokeAI, I would really appreciate it if you could answer my questions below, thanks in advance!
1) Is it possible to train Invoke in a particular art style, so I could get Invoke to transform my drawings into that art style?
2) Is it possible to train Invoke about a specific character, so I could use Invoke to generate that character (wearing the exact same outfit) in different poses?
3) I heard about ControlNet but I have absolutely no idea of how to use it, is it possible to use that inside of Invoke so I could generate different looks and outfits for the exact same character in the exact same pose?
4) Is it possible to use Invoke to color a black-and-white drawing?
5) For someone that has never done anything with AI thus far (me, for example), would you guys at InvokeAI be willing to create something like a "mini course" on how to use each and every function inside of Invoke in great detail? thx

erickredling
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SDXL models don't show in the model list in text to image

AnimeCoffeeShow
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just a suggestion, Add a text/fonts tool, like in photopea, you finish the work directly in canvas

DarioMalagigi
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1:58 about VAE artifact, you should redownload SDXL VAE, they re-released it on the same day, several hours afer initial upload. people who complained about VAE could be using that old retracted VAE. but for fp16 problem, yes the new one still cannot do fp16 properly and have to use custom SDXL VAE with fp16 precision

M.Aditya.H
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Are other users also experiencing this issue? my interface is missing your options, but it's fully updated!!

vbcode
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your unified canvas is goated which is one of the main if not the only reason that keeps me using invokeai more than a1111 or comfy. but the recent update is a pain in the a**... it was working fine and dandy until i had to hesitantly update for sdxl that's when ERRORS started to pile up. first my inpainting models were rejected then normal models. now it's rendered completely useless. had to delete everything and don't feel like going through the installer again.

Feelix
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in the canvas section it would be super cool to to have brush prompt section.
why ?
to not to be confused be the hole picture prompt .
im a dyslectics but i think it would be easier to concentrate on the work and dont have to worry about deleting to much of the picture prompt sentence
i was a 3d artist befor and OHHH BOY this blow my mind !!!

i hated rendering and doing background stuff just to prof a concept for one picture
days and days went by just to hear "i dont like the background" WHAT !?!? 3 days blown out mother F .... window. !!! AHHHH render again export to krita, bla bla bla an repeat 😞

i also use the picture to picture function and just put some ruff silhouette shapes from Blender in it .and what comes out would take a months to do what a can do in just on day
im using invoke just for 3 days and i would not believe the possibility's if i would not see it my self. crazy crazy
mostly i use blender and zbrush, but seriously why anymore ??? it is good to know that stuff and i will still use it . but just as a reference for invoke. right now im learning about loras to get my own style into the AI .
ever thought about a Blender to Invoke bridge, Render to picture to picture ?
i can export but it, but have blender on one screen, tweek some things some stuff and send direct in the picture to picture section would be a killer !

the first 3 days went like this " no way, WTF, no way !? . welcome to the future !"
i couldn't sleep because the possibilitys blowing up im my head .
so i went back and booted up my pc again. 12 to 15 hours a day !!!!
4 real im like on crack WTF !?!?
keep on the crazy good work !!!
(im German so sorry 4 my bad English )

quincyd
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Is the installer no longer running via Anaconda or Miniconda?

kelvinzhao