Map Tips #2 | Patterson Station | Mech Arena

preview_player
Показать описание
Check out the latest video in our ongoing ‘Map Tips’ series, in which we go through Mech Arena Maps and show you all the best spots for getting the drop on your opponents.

In this video, we’re visiting everyone’s favorite snowy outpost: Patterson Station. It’s full of hidden caves and ledges, so there are plenty of opportunities to take your enemy by surprise. Check out the video and be sure to let us know if you have any Map Tips of your own you think we should know about!

🎮Play Mech Arena for free:

Timestamps:

0:00 Intro
1:01 Spot #1
2:07 Spot #2
3:08 Spot #3
4:07 Spot #4

#MechArena
Рекомендации по теме
Комментарии
Автор

very interesting stuff! I do think the focus was a bit more on lancer and tengu being ideal for positions on this map, but they definitely benefit the most from unique positioning.

scape
Автор

Here is a massive tip:
you can actually access the spot 3 by walking towards the orange create down below it (any mech works)

Brother_Goonius
Автор

My map tip is this. MAKE NEW MAPS. the end. Have a good day

burnside
Автор

hey guys! thank you for this guide. i didn't really like this map that much, until now.

crazyreptileguy
Автор

Nowadays it's my second hardest map in cpc. So this video is useful.

pilotbondhu
Автор

Класно що вони роблять такі відео, допомагає знайти те чого раніше не бачили

Arseniy_Korobenko
Автор

3:21 Usually when I play on this map, I get up here ONLY when my team has taken Point C. I sometimes jump down for a surprise attack and sometimes stay up there. Using Arachnos can be a good idea because you can release your Spider Turret to deal a bit of damage without exposing your mech to a storm of damage. But I don't choose the Landing Platform but a ledge close to it. You need to get to Point C, then it takes a bit of practice but you can get upto it.

sushilkrganguky
Автор

My tip is Enter
●Capture
●Survive
●Kill
●Win
●Become Mvp

daredevil
Автор

3:23 you can also use the boxes just in front of the helipad to sort of jump up to it if you get the angle right by using the little box as some sort of ramp. While it can take just a tiny bit of time to get the right angle, it is in fact still quicker than walking all the way around which means you can get to the position faster and better ready quicker.

dragonterritory
Автор

Finally! So long after the fb post, u are talking about progress path again!

hohuaze
Автор

Great video. Really helpful. Keep it coming.

deepakpyloth
Автор

Thanks, now I can make an epic Mech Arena wallpaper! 😎

chalkduster
Автор

Make a ghost mode when ur out of mechs you can spectate and fly around

leandromartinitaas
Автор

I dont think ive ever seen a Lancer run with a longarm. Its a good idea!

Brandon-dsxp
Автор

a very cool idea 😎 I see this for the first time 🤔 the developers themselves show me the places of recommendation and for whom you can get there 😳 thank you for the content and the game 🥰

ДенисикСапогов
Автор

and if you fell off a cliff, you can use it. the skill of tengu, or Lancer, even killishot can get out in the first couple of seconds using the skill

Nikola_proGame
Автор

Here is another tip: You can use those ice arcs to your advantage. Some of those ice roofs or arcs (whatever you call 'em) can prevent guided weapons damaging you.

creativincent
Автор

really very interesting I'm going to try it right away 🔥💪

iolalunedejupiter
Автор

Thanks For making the video 📹 sky ship map

WORLDMUSICAL
Автор

i think you get up to the ledge at the landing pad by sprinting into the boxes instead of walking around

elxxir