HEY KIDS | Little Nightmares 2 Mini Animation

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i finally finished my first proper animation!! i know it's small but this still took a long time to make lol

i really wanted to thank everyone for all the support ever since the first WIPs and gifs i've shared on social media 💖💖💖 seriously, it means a lot and i definitely want to bring more animations to this channel! (maybe even a sequel to this one? who knows!)

music: Hey Kids - Molina (feat. Late Verlane)
software used: Clip Studio Paint

#littlenightmares2
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That moment when she took that raincoat...that's when things started to change

laizyshake
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I love how Mono still manages to be more expressive than six even though he's covering his face

victorylion
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I love how you included Mono's "Hey!" From the end game fight mechanics.

TheSoulArchitech
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FOR THE LOVE OF ALL GOOD, CONTINUE THIS 😞💕❤️ IS REALLY A MASTERPIECE🥺🥺🥺🥺

diegotrejo
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There’s just something about Mono’s “HEY!” yells that hit different..

EnderAttack
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Okay but this really shows Six's perspective on things.

A strange boy bashes in a door of a room you're in and offers to take you with him. You follow and help him, you take his hand, he leads you to a city of nightmares.

I don't know about you but I'd be cautious and untrusting too.

marymystery
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Man in the spand of just a few moments you show their realstionship throughout the game Mono calling to do Six before breaking the door, six hesitate ing to hold his hand and in the next shot they are Mini worries when Six falls from the rope in the school it's just Mwah Chefs kiss! 💖

iimalloww
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JSKWKSJJSJS IT'S DONE--!
I'm really hoping more people sees the vid :'DD

laikeree_
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I can't describe the amount of happiness I got with the incorporation of mono's "hey" added into the song.

DrinktheKolaid
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Th evil raincoat theory fits honestly. I mean, I pretender had died with that raincoat too so waddya expect?

Carla_Akilah
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tell me why mono's "Hey!" made this so much more emotional

maximizzerr
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The little "hey" is just so so fitting oh my god this is absolutely gorgeous

Clownie.e
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Actually in love with this- not just the animation, but the timing, the effects, the lighting, the storytelling, the backgrounds
UGH it makes me so hAPPY

Goblin-thebesthousewife
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YAY YOU FINISHED IT! Its so pretty 💖 I hope it will continue. Your doing a good job at animation 👍

jojieanimations
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Mono's fate was worse than death, Stuck in a Time loop that he just can't escape..

arctic_flamingo
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Back after about a year, still love this

meltedkid
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AAHHH THIS WHOLE THING IS SO BEAUTIFUL!!! This really conveys the feeling of entering a big, foreboding city with bad intentions towards you. It’s so well done, I’ve watched it at least four times so far! Incredible job 💜💜💜

florizthings
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Wow, this looks extraordinary! Everything flows by smoothly, and it tells the story so well. You did such a great job; the Little Nightmares fandom is in for a treat! :D

milkygrapewishes
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Bro the axe hitting the door what SMOOTH AS HECK

aaakadence
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to go deeper into Six's trauma and how she is NOT a villian, in the first game "Very Little Nightmares" you play as a girl in a yellow rain jacket (not Six) after a while you meet Six and become partners. There is a lady called the pretender who kills children and uses their skin to make dolls. After playing the game for a while you have a chasing scene where the girl in the yellow jacket actually BETRAYS Six and locks her outside the shed that you have to hide in. Six pounds on the door but obviously no one (you) answers or opens it for her. Fast forward and there's another scene where you have run from the pretender. Despite the girl betraying Six, Six actually helps the girl by "killing" the pretender with a huge boulder that only stuns her on the edge of a cliff. The pretender awakes and kills herself and the girl by pushing her off the cliff and jumping with her. Six basically watched her friend drown in front of her. After that she (Six) starts to develop PTSD and Survivors guilt as shown in Little Nightmares, Nausea/headaches (chronic hunger), Constant fear (survivor instincts), and basically the fear of living while someone else dies or surviving an event that someone doesnt survive. After a while we meet the runaway kid who gives her a piece of bread, fast forward again and the masked lady actually turned him into a mushroom that hands Six a sausage in hopes of her recognizing him. Sadly, Six's hunger was so out of control she eats him instead. After learning more about SIx and her journey we start to see signs that whatever she eats she absorbs the knowlege from it. When she ate the rat stuck in the trap she learns how to navigate through the vents. When she eats the mysterious meat (most likely children or guests) she learns about the lady and about the place shes in and it motivates her to want to get out. Lastly, in the DLC you play as the runaway kid and actually see the Ladys weakness, to which then Six eats the runaway kid and gains this knowledge and ultimately kills her and after she EATS her absorbed her witchy powers. Now in Little Nightmares II you meet and play as Mono. You rescue Six from the Hunters closet but just as you break down the door you observe that she is in a trance while listening to the music box (basically a PTSD episode). After you break down the door six IMMEDIANTLY hides under the table, even after seeing that Mono is only a child. This shows that she has HUGE survivors instincts and will not risk her life. She ends up running from mono even after seemingly thinking about taking his hand. As you follow her she leads you to an attic in which in that moment she realizes that she needs you to get out (in which he signals for you to help her). Now, fast-forwarding towards the end of the game and you come across many TVs that Mono (you) are attracted to, every time that Mono gets in, Six pulls him out. After a while Mono opens the door and lets the Thin Man in unknowingly. It seems that Mono has a HUGE fascination with the Thin Man and absolutely zero clue how to differentiate between good and evil unless they are chasing him. After all, he's an innocent child. Mono and Six then run into a room where Six decides to hide under a table while Mono hides under a bed. Six tries to run to Mono in which she trips and reaches out for him. With no surprise, Mono does not reach out to Six. This tells Six that Mono is still an insecure and scared child that is betraying her out of fear. Basically one point off of her trust meter for him. After going through puzzles and almost pulling six out of a TV you destroy the Thin Man in a 1v1. During this fight you can see that the Thin Man is actually putting little to no effort in trying to harm Mono and is actually putting his hand up signaling Mono to stop, which doesn't work. After the fight (not sure if it should even be called that) you find a disfigured and huge monster that Six turns into. This big Six is actually an exaggeration of Six and how she feels on the inside. Six also appears to be in her old room/alley and her suitcase is even behind her, with the mallet you use to eventually destroy her music box with. She's guarding a music box that is playing this charm. Mono calls her over in which it seems that Six is okay with it, even though Mono is deliberately disturbing Six and her music, her last source of comfort. We can also see that every time you hit the music box, Six screams in agony and anger, this may symbolize the pain that she has endured. After a few hits you anger her and she chases u out into a bigger room. After more and more hits and calls you destroy her music box, in which Six screams in pain and returns to her normal size. Not many people realize this, but the destroying of her music box actually resembles Six's childhood and innocence being destroyed. After the defeat Six takes a moment to look at Mono. This moment is a confusing moment for some and is even seen as a "thank you" look, but all in all, Six is PISSED. She gives Mono a rather disappointed and even angerly look at him. You can even notice how her posture has changed. The walls start crumbling and without hesitation Six runs. You run through different obstacles in which i believe Six gets stuck under the rocks. After Mono pulls six out, she finally realizes that she is not like other kids and that other children or people (including mono) get her in trouble and almost killed. After running away from the huge eye blob thing Mono and Six come across a crumbling bridge. Six jumps and makes it but Mono does not. Out of her survivor instincts and instinct to save Mono (after all they've been through) Six grabs Mono's arm. Since Mono does not have his bag on anymore, Six can clearly see his face, which she distinguishes that he closely resembles the Thin Man. She takes a rather long look at him, deciding on whether or not to let him live. After deciding that she does not need anyone to help her escape and realizing how much power and confidence she has, she drops him. Ironically this is seen as how Mono becomes the Thin Man in the first place, but we'll get to that in a second. Six watches as Mono falls and walks away very unsettles and guilty. Mono survives and runs his way to a single chair. Here, Mono ponders about his existence and the trust that him and Six had. The stress and him still being in the TV world leads him to become depressed and disfigured (irregularly tall and thin) It is only assumed that this loop continues as the Thin Man (Mono as an adult) is reborn over and over again trying to kidnap Six to stop her from betraying him, which then would reset the story over and over again. If anyone has any questions about the game, feel free to reply to mine and ill answer it as best as i can :)

blueyalt