Kn1ght - Something Memorable (from Furi original soundtrack)

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Original track from Furi, the all-boss combat-action game, from The Game Bakers.

100% original compositions from Kn1ght.
Kn1ght ℗ 2015 G4F Records - © The Game Bakers
Distribution by G4F Records.

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"Do I look unconquerable to you?"

*Me on my 87th attempt* : Just a bit

sugarfreejelly
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This is a guy that is able to not ironically say "While you pondered and studied a means of escape, I studied the blade."

makowiecmakowiecki
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"Do i look unconquerable to you?" These words sticked with me through the rest of the game. Especially on The star

JACKETMANE
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I'm convinced this dude was actually just a really determined kayak enthusiast. He spent some of that eternity screwing with katanas just to fake you out. His true weapon of choice, the deadliest weapon of all, even topping your graphene sci-fi energy blade, the almighty oar.

Jaydoog
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>has two swords, only uses one
"Man, can't wait to see him fight with dual katanas"
>grabs oar
"Scuse me?"

gooey
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Trope or not, I'm a sucker for "mirror match" boss battles.

That and enemies that have a sort of respect for the protagonist, no matter what side of the ass kicking they're on.

daz
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"Excellence is not an art, it's pure habit. We are what we repeatedly do."

EnvyMizuhashi
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"Man, wouldn't an all melee boss be easy?"
after the fight:
"I take it back"

idon
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"You have more strength than you think. Try and stay with me through this."

AnangeredMouse
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I think the most fantastic thing about this fight is that they coupled his obscene amount of attack power with the shortest healthbar in the game. You can literally defeat any of his phases in a single attack if you do it right. It's a proper samurai duel. Over in a flash... one way or another.

foxmcld
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Excellence is not an art, it's pure habbit. We are what we repeatedly do.
- I'm the master of going through phase 1-3 now. Thank You, Edge

Neodyinamite
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I love what all the different Jailers represent, and what lessons they try to teach you.

The Chain represents impassionate hatred, sadism, humanity's evil. He's first to keep you quelled, quiet and in your cage, but he's also designed to make you reflect on the pain and suffering you inflicted on others just by existing, he gives you a passion for life by making you fear for your own.

The Strap represents misunderstanding, they show you how you look to others, a dispassionate, violent beast that kills and attacks indiscriminately in the shape of a person. The voice says they locked her up because they couldn't understand her, that she was wild and uncontrollable, making you think, is this why they did the same to you? Is THIS what YOU look like to everybody else?

The Line represents patience, and careful thought. They show you someone who is willing to speak with you, genuinely and honestly. But they're more neutral, not hateful, but not necessarily kind either. The Line shows you both how powerful it is to PLAN, to think BEFORE you take action, to make decisions without relying on instinct, or orders. Coming immediately after The Strap to show you the vast difference between animalistic instinct and careful action. They teach you the power of thinking for yourself.

The Scale represents passionate, personal hatred. They're a representation, a manifestation of the damage you've done. Where the Line reflects the Strap, the Scale reflects the Chain. Where the Chain was impassionately violent, simply doing his job and reveling in it, The Scale's hatred and violence is directed at you personally. Because of what you did to him, because of the pain and suffering you caused to others, you created another Strap, another Chain, another YOU, represented all in the Scale. The Scale is the culmination of the villainous and evil side of Humanity, represented both by being the last "evil" guardian you see, and a representation of Humanity's worst trait, hatred.

The Hand represents valour, selflessness and duty. He is the first positive side of humanity you encounter, and one that your prisoners believe YOU would hate, for he is your Jailer, the one who first imprisoned you. He is the reason you're here, and much like many other characters here, he is like you, although in this case you don't remember your duty or your purpose. He fights for others, but not because it is his obligation to do so, unlike with you. He fights because he wants to, because he believes it is the correct thing to do, morally and personally. He shows selflessness in his actions. Coming after The Scale to make you reflect on your own hatred, at first you were in the Hand's shoes against The Scale, but fighting with selfishly motivated purpose. The fight against The Hand now has you in The Scale's shoes, but this time your opponent has a purpose beyond themselves, but ultimately he falls against your blade. Showing you both the faults of duty, and the courageous nature to fight for what you believe in.

The Song represents compassion and ego. The Song is contradictory to herself, being compassionate, but personally motivated, unlike The Hand, who fights to save others out of true compassion. The Song fights you out of ego, believing that you would not deny her when being shown kindness after a gauntlet of difficult and hateful enemies. However, you DO deny her, your freedom being important to you, even if you must kill even those who show you compassion to do it. She shows you that people are complicated, and that It's not positive to see someone turn to ugly behaviour to get what they want, why are YOU doing it, then?

The Burst represents confidence and competition for the sake of victory. The lesson she teaches you is both a reminder of the Chain's pain, but also the folly of self-assurance in your own actions. If you've beaten The Song, then they understand you will stop at nothing to win, so now you are presented with someone who thinks the same way. Someone who will use every advantage they can muster, someone who crushes others mercilessly for the sake of WINNING. In your victory, the lesson is truly proven though. Self-assurance in your actions and absolute confidence is a folly. Another lesson of thinking for yourself, maybe your actions can be wrong, no matter how confident you are in your steps forward.

The Edge ALSO represents competition for the sake of self-improvement, and bettering the self in general. Many guardians here act as your mirror, in some way or another. The Chain is your dispassionate murder, The Strap is your alien nature, The Line is your patience, The Scale is a representation of the pain you caused, the Hand is your duty, the Song is your ego, the belief that you're doing the right thing, The Burst is your skill. But the Edge, he is all of these things, all bound into one, but refined and sharpened to a point. The Edge IS you, if you were human, if you had been born on the other side of the conflict. If you were the Hero, and not the Monster. He shows you what you could be, what you CAN be. There is no stopping you now, but it does not mean the end if you have taken all your lessons to heart, and you understand the Edge for what he represents. He is the final, true hurdle. But not the last lesson, he isn't the end. You decide that now.

The Beat is hope and innocence. Now in the shoes of the monster, freedom taken comes at the cost of innocence. Your own, and hers. What matters now is what you do what that freedom, did you feel pain when killing someone who could not stop you? Who could not even come close to posing a true, genuine threat? If you feel loss, if you feel pain in that moment. Then you had gained newfound innocence from your lessons, and thrown it away for freedom. But that too, is not the end. For innocence lost is its own lesson. Humanity is both good and evil, but what gives someone the right to decide those things for themselves is freedom.

You were never free. Not while in the prison, and not before it either. But now...NOW you are free. Free to decide for yourself what you do. If you burn it all down, if you sit on the rotting earth and quietly rot with it, enjoying what you can never touch, or if you choose to free everyone else from a fate they cannot escape alone. All that's left now is your choice to decide, are you A Monster? or are you the Hero? You need only step forward over the Edge, and make that decision for yourself.

dragontamer
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"Do I seem unconquerable to you?"
Love this guy so much.

ashutoshsingh
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"You have it in you. Let it out, I want to see you shine."

-The Edge

AlphynKing
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It was a fucking quest getting the 'Win a Guardian fight without being hit once' achievement on this guy.
Figured he was probably the easiest to do it on, still took about a day and a quarter of play.
Also, I heard "Nice" a lot.

nomadkrad
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This game gave me something memorable. Something I could learn from. That made me better

mahghuuuls
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Yes, because nothing says absolute power like dropping your sword in place of an oar.

lordanti
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"What would you do if you had an eternity to wait? Pass the time? Go crazy?

*He trained.*

flamesbaldwin
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This is inspired of the Miyamoto Musashi/Kojiro Sasaki duel, the most skilled japan's swordman. Miyamoto was recognized for his two swords ability. On the island where the fight takes place, Miyamoto finaly killed Kojiro by grabing an boat oar then hit him in his head.
(forgive my bad english)

Mayo-vrwh
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At the end he was the one who gave us something memorable.
Rip sword bro.

gabrielrossi