Top 5 MIND-BLOWING Scratch Algorithms!

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👉In this video, I'll show you the top 5 mind-blowing scratch algorithms! Keep Watching!

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What is this channel about? Where am I?
Hello, so this channel is all about scratch, there are tutorials on making games, also many external scratch tools' videos, and also tips and tricks etc. . So if you wanna know what scratch is, how to make a game in scratch, how to become better at scratch or if you just wanna know how to do stuff in scratch, this is the right channel. I've various playlists, which have videos of different criterias. Also, for support, I've a discord server (link down here), a scratch studio and also comment section! There you can ask your doubts, tell me how the video is, or just tell something interesting about scratch! Thankyou for reading this!
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#indiedev #scratch #algorithm #algorithms
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me figuring out how to do this:
mc vincent : I AM HERE, LETS GO BEYOND PLUS ULTRAA-

flickerooo-w-
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5:33, i know that
but what i do is

if touching mouse down and touching mouse then
wait until not mouse down and touching mouse

Abhinava_Playz_YT
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Thanks for the video it helped me make a hover animation for my digital robots i working on. Your a great teacher. 👍

icefire
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Another helpful algorithm. It you put a change x and change y and put right-left on the x input and up-down on the y input, you will make your code a lot cleaner

drippymissouri
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Again nice editing I think your increaseing you editing skill

arunsingh
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Super helpful👍👍 thank yoooou from Morocco♥️

aminayousra
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2:31 This value is an offset, use it to make things move out of time

Supersaturn
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Awesome editing! And I kept your words... I watched till the end!

coderarcher
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Also in the wall Collison, you can just do 0-pinkx and 0-pink y for wall Collison, no previous x or y variables necacerry

drippymissouri
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1:00 i found out you can create a local brightness variable to make the effect feel better and set brightness to the variable

TheOnlyNotPro
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Thank you so much for this!! very helpful video

D
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the problem with the click detection one is when you try to change your mind and move the mouse away from the clickable sprite/clone, it will still perform an action, and that can be pretty much painful when making buttons

DimonKILL
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Bro the editing is actually very good 👍 The tips would help me most probably like all your videos always help me

thescratchsavy
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i like to add the previous x and y variables as inputs and but the x and y as the input, so when it moves, it is still the same. Good for games with lots of variables

tryidoit
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Yooo thanks!, now i can start making more quality title screens.! :D

Windowz_
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5:24 I use this trick ALL THE TIME it’s not even a trick to me anymore. I never use the when sprite clicked block.

ChickenGamingFlamingoLegs
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McVincient, you have earned my sub! - MarcOS Developer, Marcus

MandraMockups
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2:31 the value is like an Offset, so if you have multiple sprites that are you using the same algorithm then you can change this number so the sprites won't appear in sync. And you can use the default blue Timer block instead of the Animation variable as well!

FunnyAnimatorJimTV
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The first one wasn't smooth for me so instead I used a minus operator for the Addition operator and it worked!

EPICDUDE
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4:04 to faster to type this just do pre - x pre -y to save time

Jshdhhdjd