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CppCon 2014: Matt Hargett 'A CTO's guide to Modern C++'
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It's a very exciting time for C++ programmers: multiple competitive, capable toolchains to choose from, a re-invigorated standard body, and great IDEs that even die-hard emacs/edlin users are flocking toward. On the flipside, there are practical aspects that are extremely frustrating: what vendor can I pay for support of my toolchain/debugger/IDE? how can I fund open source development to move the needle in areas I care about? what static analysis tools are available that actually work? These questions, and other operational aspects of maintaining a C++ engineering organization, are covered in detail so you can immediately start covering your bases without learning the hard way.
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Matt's first programming was on a TI 99/4a with his mother, and his first reverse engineering was on an 8086 to make shareware games easier to finish. Matt co-authored Pragmatic Unit Testing in C#, and has spoken at conferences around the world on network security, reverse engineering, unit testing, and static analysis. His hobbies include world travel, playing video games, and writing/publishing indie pop songs under the moniker "the making of the making of". Matt lives in San Francisco with his husband of 14 years. Twitter handle: @syke
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It's a very exciting time for C++ programmers: multiple competitive, capable toolchains to choose from, a re-invigorated standard body, and great IDEs that even die-hard emacs/edlin users are flocking toward. On the flipside, there are practical aspects that are extremely frustrating: what vendor can I pay for support of my toolchain/debugger/IDE? how can I fund open source development to move the needle in areas I care about? what static analysis tools are available that actually work? These questions, and other operational aspects of maintaining a C++ engineering organization, are covered in detail so you can immediately start covering your bases without learning the hard way.
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Matt's first programming was on a TI 99/4a with his mother, and his first reverse engineering was on an 8086 to make shareware games easier to finish. Matt co-authored Pragmatic Unit Testing in C#, and has spoken at conferences around the world on network security, reverse engineering, unit testing, and static analysis. His hobbies include world travel, playing video games, and writing/publishing indie pop songs under the moniker "the making of the making of". Matt lives in San Francisco with his husband of 14 years. Twitter handle: @syke
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