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C++ SFML 2D Platformer Progress part 1
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Started to make an SFML game in C++ this year with a friend. Video of the current status of the game.
Implemented features:
- Double jump
- Ladder
- Read map and use it from Tiled (using tmxlite)
- Animations for player
- Smooth physics
- Parallax bacground
- Smooth camera
- Menu with state machine
- Collision detection
- Resource management
Implemented features:
- Double jump
- Ladder
- Read map and use it from Tiled (using tmxlite)
- Animations for player
- Smooth physics
- Parallax bacground
- Smooth camera
- Menu with state machine
- Collision detection
- Resource management
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