Drastically improve performance of your game - Unity in 1 minute

preview_player
Показать описание
static batching in unity is very important as it will help you to improve performance by a lot. If the number of drawcalls in your game becomes very high, then in that case, the fps of your game will go down. To manage this, you can use static batching which is done with the help of texture atlasing.
I have also explained texture atlasing in this video

Рекомендации по теме
Комментарии
Автор

I find your channel super good, please keep up your great work!

DaFakerable
Автор

thank you for explaining this in your video :D
i understand now ^^

vulpoaica
Автор

Why is still such a high number after static batching?

alextreme
Автор

Thank you for all the help you produce

Jimaniki