Is Leveling Units to 90 REALLY Necessary? | Genshin Impact 4.1 Discussion

preview_player
Показать описание
As I was making the Freminet guide, I was wondering that now I have an established account, how much resources I should be investing into each character that I level up. In this brief Genshin discussion video, I cover whether or not leveling a unit to 90 is worth it, and what cases you can get away with only leveling them to 80 or even below.

As always, I use what sources that are publicly available to me, so feel free to point out anything I got wrong below. I'm also open to anyone that can fact-check any future videos I produce, my discord DM is richyrich8301.

Timestamps:
0:00 – Intro
1:22 – Level 90 details
4:52 – Who can get away with level 80?
7:11 - Recap

Music used:

Sources:

Average 4 vs 5 star stats:

KQM Hydro scaling guide example:

Genshin database:

My NIKKE channel:

My roguelike channel:

#genshin #genshinguide

v1.0
Рекомендации по теме
Комментарии
Автор

Isnt it known that having 90 helps elemental reaction mostly swirl, burgeon and hyper bloom and not just for raw stats?

charlesruiz
Автор

you really want to prioritise transformative (swirls, overload, hyperbloom, bloom, burgeon) and additive (aggravate, spread) reactions units to 90. Exception might be Xiangling, as a few units in the game have electro shields, and Xiangling will often be able to overload from it, so having her at lvl 90 can increase your damage.

tim
Автор

You didnt mention the hidden rule that no one talk about: Lv90 to insert dominance for coop so they had to swap unit

irena
Автор

Having played for 3 years I don't care anymore. level 90 and talents 8/8/8 are my baseline, every character gets that treatment, even my Amber has it already. And if higher talent gives the character an advantage, it gets it too. And of course I level up every new character, including 4*s. And I still have pauses in between them when everybody is leveled up and all I have to spend my resin on is artifacts. But it took me about two years to get there, because at the start everybody gets flooded with characters, mainly 4*s and it takes time for that flood to cease.

kasuha
Автор

If they just take off that damn timer in the abyss, its a perfect world.

pinkhairvulcanus
Автор

Want to add stuff here. Transformative reaction (swirl, electro charged, overload, bloom, burgeon, hyperbloom) dmg is based off EM and LEVEL of the character who triggers it. Yeah 80-90 is resource intense but on the flipside you dont have to level up their talent since transformative reaction dont scale with talent.

So the characters that use transformative reaction as dps such as sucrose (swirl), thoma (burgeon), and kuki (hyperbloom) should be upgraded to lv90.

One more thing, I saw your Mika only reach lv70/70. But for me leveling up must be at minimum 70/80 so you can get 1 standard pull. Of course minda your resource but for endgame players it must be easy

raihanrusli
Автор

Should lvl 90 bennett and shenhe too since their buffs scales with their atk

dancinflowrbear
Автор

I'll add hyperbloom and burgeon trigger will get around 25-30% more dmg going from lvl 80 to 90 so max them (such as Kuki, Raiden, Thoma, etc). Also true with Aggravate and Spread dps.

panjimartiandaru
Автор

Are we back in 1.6/2.0?
I thought this topic was explained enough :o

Icredivm
Автор

IMO if I'm taking a unit into Abyss 12 they need to be level 80 ascended at minimum, even support characters.
Beyond the raw damage gain, you also need to consider the level difference penalty multiplier between you and the enemy.
The more levels you are under the enemy, the less damage you do to them. Likewise, the more levels you are under the enemy, the more damage they do to you.
The second part is perhaps the more important factor for normies that can't perfect dodge everything, as being higher level will lower chances of getting oneshotted and malding every run.

phoenixlau
Автор

Correct me if I am wrong but I think the damage received of the enemy will also differ based on how far the level gap is. Example a level 95 mob in abyss will be more tankier if your team is on level 80 compared to your team being on level 90. Even if their abilities do not scale off their stats. The formula goes like this if I recall correctly: (100+Your Level)/(200+Your Level+Enemy Level). This means that if you are level 90 you will have a 0.4935 multiplier. If you are 80 you will be at 0.48. Not that much different but if the enemies are at 3 million hp like in abyss, that is around 81, 000 more damage. Let's put it with the context of level 100 floor 12 chamber 3 enemies, the multiplier will become 0.4737 (level 80) compared to a 0.4872 (level 90) multiplier which again is a ~2.7% damage difference. Do note that all of this are still assuming that the enemy does not have resistance, but if they do have those multiplier are still to be multiplied to their resistance, e.g. a 10% resistance, it will become something like this (All Damage Multiplier * Level Multiplier * 90%(10% resistance)). Aside from that like many people are mentioning in here transformative reaction are also scaling off the levels of the characters. TL;DR: I would have to say that as long as your character is a sub dps or deals considerable damage even through reactions, they should be level 90.

fogkid
Автор

I think it goes saying (as many comments have said) Yes to:
- transformative reaction characters
- 5 star DPS characters you are using for Abyss
- characters with gimmicks that scale with levels to trigger effects (e.g. Jean in Abyss wants lv90 if you plan to play her by using fall damage/vaccum abyss lv110 enemies)
- Units you use the most cuz they're ur waifu/husbando/fav

I mean, why level everyone up to 90 when resources are limited anyway? Unless you're a completionist or at endgame.

diahprasetianingtyas
Автор

I find it hard to clear abyss on time with my level 80 units. without the timer, I can clear it without any issues. just the timer. so I think you still need to level 90 units to clear it faster.

tsugikuni.michikatsu
Автор

This reminds me that my xingqiu and bennett are still lv.80 even though i pretty much used them everywhere. It just feels enough

yuvx
Автор

What about talent levels? Is the jump from 9 to 10 worth it?

clericneokun
Автор

personally, i've given up on farming artifacts and now my goal is to max minus one their talents and level them all up to 90 instead
so far i've got like 10 left hehe

AKThem
Автор

I want to add that even if a unit will not get a significant damage increase from 80 to 90, ascending them to 80/90 is still worth it for the ascention stat increase and the ability to level up talents to lvl 10.

PigeonSuWi
Автор


Its always great to see your guide for casuals
your vids are filled with meaningful calculations with tangible effects

romanrin
Автор

I take characters to level 80 and final ascend them, i tend to stop there unless i like the character to 90 or they scale with HP. Outside that i hold off from 90ing them for a while.

AMVEditorShadownick
Автор

none of my characters are level 90, do i have qiqi, Nope, Coincidence I think not. Oh, and since Genshin doesn't have a difficulty setting, having characters only at level 80, adds just enough difficulty for me.

henryswims