WE FINALLY KNOW What Happened To Infinite's Campaign, DLC, Story & MORE

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Today, after long last, we FINALLY found out what happened with Halo Infinite's Campaign, DLC, Story & MORE! Tonnes of cut content, planned features and more, alongside the reasons for their absence and the Campaign's overall... unfinished-ness.

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Timestamps:
0:00 - Intro
0:46 - DISCLAIMER
1:53 - What Happened to the UNSC Infinity (Cut Content)
4:27 - What Happened to Campaign DLC (Cut Content)
7:59 - Factions & Warlords (Cut Content)
15:45 - Dungeons (Cut Content)
16:17 - The Crusher (Cut Content)
17:09 - Biomes (Cut Content)
17:32 - The Missing Island (Cut Content)
19:41 - What Went Wrong: Bubbles
23:17 - What Went Wrong: Testing
25:34 - What Went Wrong: Microsoft's Tunnel Vision

Sources:
@RebsGaming
@JustFred

MAJOR thanks to the following Patrons for their extremely generous support!:

Koga and A2AxPhoenix - A tier that doesn't even exist above ICONIC ONE, thank you so much my friends!

ICONIC ONE:
Alexis Soto
DC Wage
Silfea
King Civil
Installation00
Senor Grafton
Wrath of Vajra
Michael McKeithan
INSANITYGamerX
Goblin

PRIMORDIALS:
TAGSTER
Beefast
Brandon Mihelic
Carakal
Mannequin
Connor Grahl

GRAVEMINDS:
Stan
MendicantDG
Daftanddirekt
SoulGamer92
Skealy25
JadedSilverLining
Daniele Pibiri
Matthew McHan
experimenter19
Jacob
Calvin Houfek

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#halo #haloinfinite #halonews #halomcc #haloflood
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Ex 343 Dev here. Now I work at Epic Games. Microsoft's contracting policies are single handedly one of the biggest issues that Halo faces. Can you imagine how difficult it is to do your best work knowing that they'll get rid of you in 18 months and there's nothing you can do about it? Plus that forces people out the door just as they become fully trained and competent at their positions. All of this just so they can have the luxury of being able to easily lay off employees when it suits Microsoft execs. A SIGNIFICANT portion of 343's workforce is comprised of contract workers (including the entirety of the old MCC team). The self inflicted brain drain is maddening to watch, and it's (in my opinion) why most Microsoft exclusive titles are seeing a downturn in quality. They've created a business environment in which the talent they should be trying to cultivate is being pushed out the door and is then nabbed by other studios.

BriggsIGuess
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Ever since I learned about the rejected ODST spinoff game, I am fully convinced that the old 343 leadership team genuinely did everything they could to stop Halo having another golden era

MasterCheeksOfficial
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My two takeaways from this video:

1) Man, Joe Staten really did everything in his power to try and make Infinite work and it was all just too little too late.

2) I'm not even mad at the old leadership at this point, I'm mad at whoever made the decision to put them in charge in the first place. So many people had to be so bad at their job and fumble so many bags, it's actually astonishing how many things went wrong and how many people screwed up.

rynbts
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Gotta say, dragging Joseph Staten into a Halo project that was pretty much dead on arrival is EERILY similar to Rooster Teeth bringing Burnie Burns back last-minute for a final Red VS Blue season with no budget whatsoever. It's uncanny how parallel the rises and falls are with those two properties.

theholygamer
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Having those bigger, more detailed UNSC FOBs (and the crashed infinity) that they cut, would have made all my other little annoyances a little more tolerable.

Those little platforms we got were just so… underwhelming, and disappointing.

The-Autistic-Strategist
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The fact that Infinite was delayed because of Craig but not because of all this cut content is actually ridiculous. This is worse than how much was cut from Halo 2

MasterCheeksOfficial
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Infinite will forever be known as the Halo game that could have been sadly

KevinKoolx
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Joseph Staten: I'm here to save Halo
343 Industries: Too late mate

animeaction
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My Favorite part of Infinite Cut Content, is figuring out wtf a Endless is.

Zacharyw
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This 27 minutes video is the most i engaged with Halo this year. Now i can go back to not caring.

JugglernautNr
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I’ll never get over the lack of DLC

Infinite really could have been a generational long game with story expansions and robust multiplayer if things had just been planned and cared for properly

jarde
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30 minutes of self torture thinking about what could have been?

Sign me up.

koala
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Stopping feedback is a death sentence in creativity

SplitScreamOFFICIAL
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Its insane how we went from an era where first person shooters came with 3 games modes, horde, singleplayer and Multiplayer to now either releasing with JUST multiplayer or maybe with a campaign.. the more to do the better!

spazmatron
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There was so much DLC expansion story that could have come out of Halo Infinite. They could have gave us the prequel story of Cortana rampage and Chief chasing her after halo 5 leading up to Atriox attack on the infinity, alot of people complained about missing that out. They could have added an open world expansion with new enemies and targets to go after with a story. Man there was so much could have been done. Wow so disappointed and I love the halo infinite single player campaign and just wish more could have come out of it.

RowKing
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343 putting out a clearly unfinished campaign expecting to just finish it later like they do with everything else they release and then cancelling the post launch dlc is peak 343

gub
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ah, yes, my favorite genre: cut content that would change an already fun game into a potentially fantastic and memorable experience! My favorite parts were:

- our spartan canonically surviving and fighting the banished assault on zeta halo
- destiny-esque multiplayer hub
- space combat
- dungeons

much pain indeed!

bonus agony: halo wars 3 remembered

mrpancake
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Halo Infinite campaign is good, but little happens in actuality. There are very limited memorable moments, but it felt like a great start to something greater. It had the looks, the feel, the gameplay loop. And yet, it will remain as it is. A beginning.

riccardogemme
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They have a literal producer in today’s studio talking about how they don’t want to work on a game that glorifies guns. They are all at fault. Top to bottom. New and old.

venize
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Halo Infinite easily could have been a beloved classic, something up there with 2, 3, and Reach. What we got instead was a fart in the wind. It stunk and was over as soon as it began!

witnessme