0065 Unity (addforce)

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Learn the unity game engine
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For people used to programming, "instantiate" would be familiar. It comes from "instance" where they need to distinguish for example:
var foo:Foo = Instantiate( ... )
Then Foo will be a class, and foo will be an instance of that class.
I came from a Flash background, where it's just
var foo:Foo = new Foo();
which was a little simpler than Instantiate. But it's the 3D stuff like Quaternion and Euler and that stuff that's REALLY hard to wrap my head around.

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