Why Does Everyone Hate Season 8 Of Overwatch 2?

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#Flats #overwatch2 #overwatch
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It feels like the game hasn’t changed enough since Season 6. The Meta is still too much damage too much sustain and pretty much everyone is fed up and waiting for something to change drastically.

botronic
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tbh it makes sense for me that the battlepass is such a factor; if you're not into climbing rank in comp, getting stuff from battlepass is going to be the primary contributor to your sense of progress/reward, so if you don't vibe with the theme/rewards or the characters you play aren't getting cosmetics you like, it doesn't feel very motivating.

Vanishing_Age
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The main problem has got to be that you just cannot play who you want to play. The strong heroes like Mauga are so overwhelming that if you don't counter-swap you lose the game. Even without their presence, the moment you start to do well with the hero you like playing, the enemy team immediately counter-swaps and now you either won't be able to play the game or have to counter-swap them back. Everybody is playing heroes they don't like playing because they feel it's the only way to win. However, if you win but don't have fun in the process, then what's the point?

pizzapizza
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Quickplay is super sweaty. But also I think the reason the skins are so important to a lot of people was because that was a lot of the fun and social aspect of OW1. I remember me and my friends bragging about which legendaries or golden guns we got and having fun joking about throwing zens nuts at people or shooting mcrees water pistol. It was just fun and I remember emotes and skins and the social aspect of ow being just as important as the gameplay

angel__king
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I hopped on to OW again with a friend of mine after his absence from the game of maybe 2 years. We played three games and all of them we had Mauga steamrolling on either ours or the enemies team and we didn't have even modicum of fun. He uninstalled after that. We play games for fun, not for punishment.

Doomster
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I’m glad audio was mentioned. I thought it was just me not being able to hear footsteps.
Also I think it’s a little weird that if you buy the premium pass for the winter event, you still can’t get everything. You have to spend additional money in their store to get enough tickets.

brookeboyd
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I've been begging for a flat dmg + heal nerfs literally since the last few seasons of ow1. but instead we're getting more and more bursts with kiri and sojourn and we get more DOT effects that kind of just leave you at no one's mercy..

fredericabernkastel
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As much as most people would disagree I think they should do a 6v6 type mode for a week or 2 just to see community sentiment around it and it’s a new game mode that would be fun for a bit to people

Crusty_Sword
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Personally, I think its just burn out for the game. Yeah, we just got a new hero, but there isn’t anything that exciting to look forward to during this season. The comp rework will be nice next season, but as a mostly QP player, that isn’t that exciting for me. I feel like every season is pretty much the same, mostly about the new skins that we’ll be getting. We should have gotten a new winter gamemode at the very least. They have to do something to shake up the game in some way, or else the game will just go back to where OW1 was at the end of it’s life.

Robomania
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I think the power creep is really making the game feel terrible right now, flats. If you make the tiniest mistake (in comp), especially as tank, you are destroyed almost immediately. It feels like you don't have many opportunities to fight back. That plus the necessity of counter-swapping heroes. There's very little room left for creative play.

danpughmusic
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I love that you said “the fear of change so we stay stuck in our ways” is easily the most human thing ever. We roast boomers for never accepting/understanding change but yet in video games we do the same thing

jaycesmith
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I dunno if I'm just in an upside down world but I legit find that many issues somewhat stem from the shift to 5v5 (I'm sorry I legit don't understand how people prefer 5v5 to the 6v6) the absence of the off tank role means they've had to make the only tank left both survivable enough to work and do enough damage to take on the enemy team. Consequently you need more healing for the damage change, which means you need more damage from supports and ways of shutting tanks down, which is a cycle of tank is juggernaut, counter tank with kit/dmg.

It felt more like you would outplay enemy teams with coordination in the 6v6 format, in 5v5 it feels like when you have the one or two good players they influence everything. Which as I write I can kind of see why people might like 5v5 as they influence the match more, but I feel like the spirit of a team based shooter is just absent as a result. I dunno I miss the off tank role, no shade at anyone who prefers or likes 5v5

valkeeree
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Mauga is such a big issue and the fact that the game during season 7 kinda felt the same as it did back in season 1 and 2 is really demotivating. We have all the same issues that we’ve been complaining about since the start and now we have a super broken tank on top of all that. People are just tired. I have hope and theyve been stepping in the right direction but a beaten horse is still a beaten horse even if you start treating it after the fact

scoots
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I can't get over how right you are about QP, they are actually causing tension between players and making QP less fun and more sweaty, for really no reason other than fair matchmaking.

AceOfSpoonz
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I agree with a lot of the points of QP being way too competitive. I genuinely got in a game yesterday where we got slammed by a genji and hanzo duo in quickplay and they were teabagging and smack talking on most of their kills. When one of my teammates said in chat something to the effect of "Guys this a gold qp lobby and they canceled ow league, you aren't getting in" and they just said "QP warrior, get better" and half my team went afk in spawn. We really need a larger separation between comp and quickplay, because playing for fun after getting home just doesn't happen anymore.

Katze
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The Orisa mythic arcade mode was a good PVPVE they could add. Just replace the Orisa boss with a 2 unique bosses that fight each other. With each side trying to kill them 1st. They could even tie the story into it. There could be one with one of Diva's team fighting the Omnic that keep attacking her city or a big Volskaya Industries robot vs an Omnic. Would be a cool mode to try.

umbralflow
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Honestly one of the few reasons I'm still playing so much is because I decided to play less of my mains (flex supports) and practice dps instead. Learning to master heroes with very different playstyles than I'm used to is fun and gives me a better appreciation for each hero's strengths and weaknesses. That, and weekly challenges are a semi-addictive form of motivation

antiquaemblem
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Mainly for me the “problem” is that besides from mauga getting released it feels like the only new content are the skins and I just don’t like buying them so there’s not much to do. Looking forward to next season though 😅

Buttercup_lol
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I miss when it showed your rank and sr at the start of every match. The sr didnt even matter so much but as a diamond/master player it was always so lit to get in a gm lobby or see the occasional t500 player. Now every lobby feels the same with the only difference being the map and the only excitement you feel is after 5 wins IF you rank up. If you stay the same or go down you feel like youve wasted every minute youve spent that session and makes you not want to play the role again for the day

GAME_LORD_-vjgp
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As a mostly quick player who plays the game to relax and have fun there are a few reasons:

I primarily play tank, but tank just feels super stressful all of the time. It feels like any small mistake means I die and lose the fight for my team.

Support feels weird to play, I don't think it's overpowered exactly, but I definitely feel like I can do whatever on support and still win fights: it's much more lenient. That being said, it's not always a fun lenient and can be pretty boring, particularly on main support.

DPS just feels very pokey a lot of the time. It's somewhere in between tank and support in that it's very stressful sometimes and very uninteresting other times.

Also, I almost exclusively play the game with friends, many of whom are pretty bad at or new to the game. Because of how competitive quick play lobbies are, i cannot play with them on my main account. I don't think I am that good at the game, but my "quick play elo" is high (my lobbies have masters to t500 players).

I play on alts but the level of play is still brutal for a new player like my friends. I have to soft throw just enough so I don't lose, and even then I risk getting into lobbies that are too high level. Moreover my friends will get flamed because they are on their 5th game of ow ever going against a diamond dps player with a mercy pocket sweating their ass off as sojourn. It just feels crummy and anxiety inducing to play qp, particularly with friends.

Sorry for the rant but I had nothing to do, so hopefully someone finds my thoughts interesting.

dr.schliemannplantamundo
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