Starfield Skills Guide: The BEST Skills for ANY Character & How they work

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Starfield Guide: Best Skills For All Builds
In this Starfield Skills Guide, we’ll be going over how skills work in Starfield, and which are the most useful and Best Skills of the game.

If you are worried about spending your points and want to plan your character for success, make sure to read through and I will help you to prioritize what you should be aiming for first.

Timestamps
0:00 - Starfield Best Skills
0:15 - Skills Explained
1:04 - Cannot Respec Skills
1:42 - Take these skills ASAP
3:09 - Recommended Physical Skills
4:06 - Recommended Social Skills
5:18 - Recommended Combat Skills
6:18 - Recommended Science Skills
7:41 - Recommended Tech Skills
8:42 - Final Tip

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In the "Take these skills ASAP" section, I believe the only background that gives 3 of the skills mentioned is Industrialist.

ItheauthorityI
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Thank you for the overview! If anyone is struggling with levelling up to get skill points they are working towards, Don't forget to sleep in a bed. As it provides a 10% increase in XP for around 30 mins. And consuming some foods can also give a slight boost as well.

stretchypants
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'scanning should be on everyone's radar'...what a second...I see what you did there! 😂

briankelly
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One I think you missed was Aneutronic Fusion under the Science tree. At max rank, it makes your engine give you 5 extra pips of ship power, which is incredibly good if you want your ship systems to be running at maximum output.

HolyApplebutter
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One big part of advancing skills after you unlock the first rank is that you can’t just put the next point in them - you have to use the skill in some way X amount of times to unlock the next rank and then you can put a 2nd, 3rd, or 4th point in. Many are easy but some can be difficult or time consuming

StreetComp
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Wish i never picked lock picking early on. Loot for the most part is completely random. And you typically find a key for the room youre trying to access.
Save lock picking for later game.

Philthee
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I would also recommend just 2 ranks in scavenging and targeting control systems. Both very good QOL skills, especially scavenging to avoid ammo problems.

darklight
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I have a quick tip for fitness, idk about everyone else, but it took me near on 18 hours to get to level 2, then found this & did 2-3 in an hour. You get overweight (like 1500+) so you use your stamina up quick as, then you can run around in your ship or outpost & the second you use your entire stamina bar you sleep & regain full stamina, rinse and repeat.

flick
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I prefer the tech tree as I feel I’m not good at starship battles so I use it to give me an edge.

austy
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It's interesting, and a relief, to see that someone who's actually thought about the game doesn't go with the big sites in recommending things that extend your O2, health, medicine effects etc. My recommendations below:

1) Get Security to 3 as soon as possible unless you are willing to see Master locks go unopened, and stop there.
2) Get Stealth to 4 as soon as possible unless you're doing some sort of challenge run. Getting Concealment is a long-term plan.
3) Put your first point in Ballistics and keep raising it, in parallel with Pistols or Rifles.
4) I agree, one point in Boost Pack Training is important but I haven't seen any reason to give more.
5) One or two points in Persuasion will see you through most of the game.
6) Shields is the most important ship skill ... get it as soon as possible, using Piloting to get there
7) Weightlifting is okay but don't waste points on it that would delay other priorities. Use it to help get to Concealment.
8) Unless you're doing a Challenge run, research and modding will wait until NG+.

sordel
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I would consider Rejuvenation a must have skill. Despite the fact that Ranks 3 and 4 dont work in combat like they say you can completely skip Weight lifting and run around with 3000 pounds of resources when you need to. You're going to take damage for running with your oxygen meter red but but you will regenerate health quickly if not in combat.

ThePsiKoGamer
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I am looking forward to some builds! Cant wait to see what you cook up

adrid.senpai
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Took a break from BG3 (used your tips), and am now playing SF, I'm so happy to see you are doing tutorials for this game as well.
Wonderful videos!

tsarrite
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Appreciate the video. When I found out respec'ing didnt exist. I decided to look for some assistance so I don't end up in a situation where I am done playing the game because my IRL responsibilities doesn't allow me to grind 300+ points.

CocaCoca
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I don't think you need to spend the skill points in a previous tier. I was able to unlock "master" level skills in one group just by spending a lot of points taking some of my "basic" skills to level 4. I think as long as you spend enough skill points in the core group, then that unlocks all of the tiers in that group.

sensereference
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Slide in acrobatics with jet pack makes the movement feel so fluid.

benalvis
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Theft and Stealth should be necessary skills. Theft allows for pickpocketing, which allows you to steal plenty of credits, and sometimes keys for locked off areas/boxes. You failed to mention stealth unlocks the hidden/detected meter which makes stealing loot from shops way easier.

In New Atlantis you can abuse this in the Well. Between UC Surplus and the Trade Authority you can steal, and sell. Also selling and buying back from the Trade Authority removes the red stolen icon off items.

Uwenthol_J_Gibblesworth
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When I realized there were no respecs, I was freaking out a bit especially with Bethesda games and the usual need for charisma/social persuasion skill investment…

…but yeah, literally just take hippolyta/paramour before any persuasion checks

(or if you are really early game, pretty much all wine items give 9%+ persuasion+one of the thousands of outfits with 5% persuasion)

I haven’t failed a speech check ever so I wouldn’t bother with the social tree unless you’re specifically doing an NPC manipulation/beast taming build.

hansmatheson
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scanning should be on everyone's radar?! hehe I see what you did there LOL - nice job with the vid

dananm
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Small note, maxing lasers makes the cutter op, no need for other guns

Alex-dhcx