How Necromancy has impacted Runescape

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Necromancy is Runescape’s first new combat style since its inception back in 2001. The skill offers players a ticket to slingshot themselves into high level content due to its low skill floor and swift progression. It can be your one stop combat style shop.
A blessing for the average player, however, as with any gift there may be hidden costs.

- Timestamps -
0:00 Intro
0:27 Beginnings
1:45 Simplicity
4:31 Effectiveness
7:28 Economy
9:36 Closing talk
10:20 Channel members

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I don't see myself using many other combat styles for a while but that's because I like sticking to one style if I can anyway. What about you?

ProtoxxGaming
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I think the best part of necro was the upgrade path teaching you bossing and the low death cost. this is very helpful, im still a noob at bossing but this eased me right in and i got my first zuk cape. overall i think its been handled very well, other styles need to be brought in line with it though, especially if people are shelling out insane money compared to necro gear.

mjesus
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I NEVER bossed because I always felt that i wasn't good enough and the weapons and armor to do so were way too expensive. Because Necro is both accessible AND forces you to try various bosses to get the upgrades, it showed me that I am able to do bosses without having to invest 1b on a weapon.

ultimatedra
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The best thing about necro gear at T90 is that when you die the death costs is cheap so you don't have to worry about spending a fortune learning a boss

thelurkerbelw
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the way you dont splash but instead do less dmg with lower accuracy is one of the biggest things that made me fall in love with necromany, every other combat style just feels so much weaker now just because you dont see dmg on every hit if you fight against stronger oponents. i realy hope they bring that mechanic to the other combat skills as well

Exoreya
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As you said, it's the lower skill floor that makes me want to pvm with necromancy. If you take any other combat style you will need to switch so much to counter everything or to 'perfect' your kill.

I'm thankful for necromancy to introduce me to pvm'ing and wanting to learn the mechanics.

burdelon
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I just love necromancy enabling me to even grind out high level bosses and farm top tier stuff myself, which is so much more fulfilling than buying.

kaminax
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I never did Telos but I did it for the T90 Quest. I got to the last phase so easy without watching a guide and messing up a lot and died not knowing what is going on the last phase Took a quick look at the last phase and killed him my 2nd try with a full T80 Set. Necro has made me more confident in doing the high end bosses. I'm not that great at RS cause I died a lot even having FSOA and those other end game expensive gear. So Necro actually got me more engaged in RS and the only skill other than Slayer I'm pushing for a 120. I'm currently 116 at Necro.

JaykeoSaurus
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you're right about non pvm players who are now trying bosses they've never tried because of necromancy (and part of that is the gear upgrade reqs) as i am one of those players

logistaur
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From a business standpoint Necromancy is amazing:
Many players (including myself) are doing old content (bosses/slayer) that they would never have tried with the old styles for lack of funds for BIS gear/abilities. Necromancy drives people to old content, which means previous investments in those pieces of bossing content are being paid out now, with the release of Necromancy.

MiroDMT
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Im a maxed player, several 120 skills. Before necromancy I’ve only ever done GWD 1 and 2, Jad once, and Kiln once. I know a lot of high end players just assume every end game player bosses, but that’s entirely untrue. I have a full life outside of RS lol I can only casually play/afk an hour or 2 per day. What I love about necromancy is the upgrade path FORCED me into content i wasn’t comfortable with but fully capable of doing. I’ve learned how incredibly easy the fight cave/kiln is, and it’s giving the me confidence to finally attempt Zuk. It’s getting people into content that they would’ve never done and I think that alone makes it a great release.

TheBourbonWrench
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I have a on/ff account for the last 10 years, usually play for a month every year, Necromancy get me into bossing for the first time despite having 85-90s in my other combat stats

feildpaint
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I will be honest and say that Necromany made me enjoy taking on more difficult bosses now due to how easy it is to set up. Necromancy doesn't have too many overwleming abilities to link togethor and learn which is why i love it. The drawback with necromany is I am rusty as hell with other combat styles now when it comes to bosses.

jessieis
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You hit the nail on the head when talking about necro giving access to content I wouldn't have tried previously. I didn't have interest in high level bossing - or even doing Nex or QBD - until they became a requirement for Necro-gear, and found that learning and doing those bosses were more fun and interesting than I thought before. I personally love the skill and how it was introduced, and hope it becomes a staple template for further skill releases

Delmastron
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this has to be one of the biggest power creep of all time, it literally makes every other style useless at all levels. I AOD with 6 necros and gotten a 1:43 sec kill which i find very very dumb, epically seeing how they nerf FSOA cause it does too much damage but even with 7 man FSOA you could get sub 2. just weird no one is talking about how much and big of a power creep necro really is and turned me off from actually pvm.

senseiren
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A lot of people complaining about their bank wealth lol. Jagex doesn't have to bend the entire game around keeping your items expensive.

Valosken
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let everything crash to oblivion so i can finally own the cool gear for when they inevitably rebalance

Daedalus
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I mean, when you start absolutely blasting Rasial that is a nice feeling. They need to fix flasks and binding contracts though.

jva
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Necromancy is such a good combat skills for us Ironman players

Inkedsort
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The obvious thing to do it to bring the other three styles up to par by raising to 120. Make 120 the same power level as necro 120, but keep up weaknesses: if something is weak to magic, don’t let necro be the best. Make necro the second best for every fight.

TechnoBacon
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