Starfield - 8 Months Later

preview_player
Показать описание


#Starfield #Xbox #Bethesda
Рекомендации по теме
Комментарии
Автор

The lastest update finally took the game from alpha to beta. Now we just have to wait for the full release.

NelsonPimenta
Автор

One thing that grinds my gears is when taking off from a planet, when you get to space, you’re facing that planet. Makes no sense

DarthPepe_
Автор

Honestly the universe needs to feel far more alive. I wanna see the militaries battle it out with pirates and spacers on the ground, more missions involving exploration as well more means to travel on planets. Mod support will so so crucial keeping this game afloat, mods that add POI's, weapons and new stories and such.

alexp
Автор

Honestly I feel like the single best thing Shattered Space could do for the game is add at least one large, properly handcrafted worldspace to explore. No procedurally generated, randomly placed locations and dungeons. Just something at least the size of Far Harbor for us to wander and see meaningful, handplaced content in.

awkwardGardener
Автор

2:15
I still don't understand how anyone expects the exploration to improve. The core complaint in regards to the exploration has a lot to do with just the type of game it is. You could add 100 more POIs, and you would still have issues with coming across repeats.

I think, expecting any sort of massive change in exploration is just setting yourself up for disappointment. Starfield isn't the same as Fallout or TES. Those take place on a very VERY small map. A tiny region. It's why they can pack everything into it and make it feel like no matter where you go there is something to discover and come across.

How the heck does anyone legitimately expect Starfield to do something like that across 1, 000+ planets and moons?

The only way I could see them maybe finding some sort of balance would be to work on more POIs specifically around the major cities, so there is a lot more exploration you can do around those areas. But if you think the entire game's exploration is going to change, you have unrealistic expectations.

SilvyReacts
Автор

What needs a complete rework? Space exploration not planet exploration, make it so your ship can travel through star systems and find space stations, space habitats, large mining asteroids, derelict spaceships to explore, convoys to either raid or save or just trade with. Gods damn it even make it Mass Effect style separate screen where you see your tiny ship traveling around and then generate the location and load in. just give me SPACE EXPLORATION in my SPACE GAME

Geraduss
Автор

I really hope BGS add:
✅ Optional slow mo ‘k*ll cam’ & finisher animations for combat;
✅ Codex / Bestiary of discovered creatures! (with images);
✅ ‘Space walking’ outside of our ship & space stations!;
✅ Option to have a few Backgrounds for more dialogue options;
✅ Option to purchase furnishings for city apartments (I.e. not craft everything).

t-rexreximus
Автор

I will wait for the expansion. There is no reasons to go back right now.
Only quality of life updates. Nothing substancial yet.

Choteron
Автор

The problems I have with this game can’t be fixed with updates, in my opinion this isn’t like a cyberpunk situation where under all the glitches and performance issues was a game with a great story, world building, soundtrack and characters so no matter how long has passed this game will always just be a very average and overall disappointing game.

Jpow
Автор

Starfield just feels soulless without a real exploration gameplay loop. That is what made Skyrim and fallout fun. It was the discovery of lore. Starfield just isn’t designed to be fun to explore. It doesn’t have the Bethesda charm

llwonder
Автор

I never understood why someone with such a powerful PC would play primarily on console, until today. Hearing your perspective about your PC being a work space, and switching things up by going to your TV / projector for relaxation makes SO much sense to me. Gotta say, I love your personality dude. New to the channel and will probably be sticking around a while. Thanks for your content dude, much love <3

ThCuriousPath
Автор

I don't think exploration is really fixable, but i think a good approach would be for shattered space add another capital city and to bring Akila, Gagarin and New Hopestead up to the level of Neon, and add color coding to POIs to make quest hubs and unique POIs much easier to identify.

Quiet_
Автор

I really want this game to have a cyberpunk type rebirth but I feel it's so broken on a fundamental level in a way that game wasn't. It would almost require a complete redesign on a conceptual level.

endahannan
Автор

Nothing in this update would bring me back to Starfield. I think the only thing that might would be vastly improved exploration and reduction of cookie cutter POIs.

DebiDalio
Автор

Poor writing and a bland world is what is still keeping me from returning. And as someone who likes occasionally hopping into Fallout 76, that’s saying something. But that game makes making your settlement a fun thing to share with people. Building outposts in this game isn’t even worthwhile within the narrative let alone as a mechanic

jonahthejedai
Автор

One thing I'd like to see personally; is the ability to have multiple crews all assigned to different ships.

jimmygrey
Автор

Make the areas surrounding the main cities fully hand crafted, or give us point lookout/far harbor style mini hand crafted maps for DLC 👍

erebusrealm
Автор

Update was decent, really enjoy the addition of empty habs in the ship builder. But man the main story, the RPG elements, the meat of the game is still lacking. Even on xanax I got bored which... wow that never happened before with a game.

stonaraptor
Автор

The biggest issue with Starfield is content. I’m glad to see some sorely needed quality of life improvements have come but they need to fix the core issue, that being lack of content and it just being boring. Having soul less planets that are randomly generated is the biggest issue. Hopefully with future DLC it will flesh the game out more

drcalliber
Автор

A way to fix exploration is to give the player reasons to actually explore instead of just XP. Have factions for bounty hunting, space trucking, gathering specific resources for scientists, a hunter’s guild for hunting fauna across the galaxy, choosing to set up resource extractors for corporations or the like, or even claim uninhabited planets for one of the main factions to increase your standing and receive unique rewards.

naughtycicero