🦜Essential Lighting Techniques That You're Not Doing - Marmoset 4 (2023)

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Learn how to light characters in Marmoset Toolbag 4 and showcase your work in the... BEST LIGHT with tips from this video tutorial.

00:00 Introduction
00:43 Project
01:20 Camera and Workspace
02:53 HRDIs And Environment
03:33 Main Light Position
04:37 Fill Light Technique
05:25 Rim Light Strategy
06:38 Spot Light Highlighting
07:55 Observations and Review
08:38 Omni Light Effects
11:29 Colour
11:51 Fog and Ray Trace
13:27 Rendering
14:23 Tips
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This is brilliant. I don't use marmoset but this is a genius video on lighting technique.

pascalcreativedesign
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This helped me a ton!! Thank you so much for doing this video. Really helpful and easy explanation.

DSHT
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Amazing tutorial!!!
( ps: the model is so damn cute❤)

arcturus
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This is a really wonderful tutorial. Not too long, not too short, actually provides some more knowledge besides the well-known facts

kinder
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wonderful information in this video +sub

temptor
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I find a video from the big fal lad <3 I remember you teaching me zbrush working on some monster gore assets. :)

NatoriousFilms
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🎁Get a FREE Welcome Package🎁:
🦜Join the Discord community🦜:

dmutiny
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did you say virtus as in virtus learning hub? I remember doing tuts in that channel. its how I learn unreal in the first place.

JohnCarbonArt
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while doing character render, viewport with ray tracing is working fast but raster render working very slow . don`t able to understand I am using a zbrush decimated model with vertex color.. fbx file size is 1gb

PankArts
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Good videoBUT !
Based of the thumbnail I was looking for Sub Surface Scattering tips but there aren't D:

yuguhtrrh
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i would never hire somone that can make apretty image, i want to see how it looks inside the engine. quit this bs with nice renders. if you cant model or do propper texturework. there is ZERO point in setting up a render like this, the model I see has NOTHING. you dident spend any time on the texture, you just wated 9% of your time setting up a render .

peter
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Where is complete lighting? I want to export a texture as I see it on the viewport

superatendedordebluds