Unity Multiplayer in 3 minutes

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Unity Multiplayer, using Netcode For GameObjects quickly explained to show how easy it is to get started with.
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Your videos are really good so far! I expect your channel will get really popular if you keep this up. I especially appreciate the short, concise overviews, instead of having to sit through an hour long video

streetpartying
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Amazing video, would appreciate an extended tutorial.

Jam-htky
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Damn you actually did a pretty decent job in 3 minutes!

abhilashlr
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"they were not real friends"


😭

Peter_Siri
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I love the video format, I would love to know how to setup a lobby with codes but can't really get it working or to understand these videos out there ;(

ElDonitazz
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Hi, I've completed this section, but it's only for local multiplayer. Could you help convert it to online multiplayer, not local?

mohammedelwardighi
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thats cool! but do you need to share your IP for that? looks like you do?

pilottim
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I agree with the others here. Pls do a tutorial on multiplayer. Just detailed enough to reproduce the Base Concept. I started learning c # last year and I am far away from doing multiplayer stuff. Would highly appreciate your affort 🙏

dertobbe
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Nice video. Will you continue the Brotatolike series?

davitheking
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Other comment from me again;
I just looked at your profile, and noticed you did tutorials that I will need for my future projects!
(I have subscribed! Thank you!!!)

pilottim
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Great video. Thank you. I just subscribed

rebeccaacheampong
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What if you just used Photon? Do you know if i still have to do this?

justinmiguel
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Amazing and super clear tutorial. I have experience with ue5 networking and I wanted a straight forward guide on how to do it in unity

diegogomez
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Netcode Samples comes with a UI and everything you need to get this far. But thanks for the video

BigDStudios
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How did you add extra clients after starting the host?
Your cursor goes off screen when showing this.

Lauwieeh
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How do you make the player spawn on the start like photon does?

SolarXDDVR