Compact your machines with these Create Mod Building Tips!

preview_player
Показать описание

Have you ever felt your Create Mod Machines are just too big or too ugly? Well Dejojotheawsome is here to help! These tips are aimed to make your machines look and work smoother!
Рекомендации по теме
Комментарии
Автор

Can also dye your belts by clicking on them with the corresponding color dye. It's more for organization than looks but it could be useful for that too.

Dragoon
Автор

Never know that mill stone has a shaft at its bottom side, big cogwheels can transfer vertically, and mechanical belt can be encased vertically! What an informative video!

Yuyu-
Автор

Encasing Cogs can hide shafts that would otherwise connect, and help compact a build. Or you can right click them with the wrench and expose the shaft again.

jedi_jedi
Автор

One tip I've discovered myself is that if you're either lacking space or looking to completely compact something, you may run into an issue where you won't have room to move an item on a belt since the minimum space for a belt is 1x2, so to save on that precious space you can use something like a drain taking up a 1x1 space which automatically rolls items over it. Do note to be careful when working with items that can actually be drained though.

MrSirSquishy
Автор

Great video!
Also worth mentioning that chain drives lag less than belts for big-scale buildings

ehotblch
Автор

Gearbox is so powerful and capable of any kind of connections, but also belt extension and twisted chaindrives are useful as well

gamma
Автор

I personally don't recommend showing your shafts because I did it once and now I'm not allowed within a 50ft radius of a school area

zackjones
Автор

I honestly REALLY love the little detail with gearbox. Crafted with 4 small cogs it works totally accurate! If you'll imagine how gears inside rotate it will totally make sense. Love it.

MyNameIsRati
Автор

The chain drive does actually connect vertically, you just have to orient them correctly. The way you oriented them wouldn't connect except for the shafts.

richardkirkland
Автор

- Hey, Large Cogwheel, would you like these 16 RPM?
- *Double and give it to the next person*

yarikzhiga
Автор

The belt+crushing wheel section has truly opened my eyes as to how I can make use of them in a production line.

No need to worry about sending items upwards just to drop them into the crushing wheels!

goldenreflection
Автор

It's helpful to think of all of it as "ratios". Every block in relation to any specific one of it's neighbors will be a ratio of that neighbor. This will always hold true (ofc the ratio can change like an ACG). The "power source" (i.e. what's 'receiving/sending') doesn't matter, a small cog will always be 2:1 rpm ratio with the large cog it's touching. Every other relationship acts that way as well, order doesn't matter a the sense of "power flow".

That millstone belt setup is nuts. The crushing wheels one is amazing as well.

gagemonster
Автор

Note that encasing a cog also blocks its unused shaft outputs, and you can then un-block it by right-clicking with a wrench. This lets you build longer gear-up/gear-down systems in a much smaller space.

TehNoobiness
Автор

Loved the vid,
I also really like that powering adjustable chain gearshifts with different redstone signal strengths allows for more control of rpm.

Also, mechanical pumps can be especially useful in certain contraptions with weighted ejectors because they uniquely act as a cog and allow flung items to travel through them in some orientations.

sigmundnoid
Автор

I honestly haven't seen anyone else make this kind of helpful video for create. Love it!

christine
Автор

Adding on to the crushing wheel tip, you can use 3 wheels in that way for 2 different crushing wheel recipes (or 4 for 3, etc). The crushing wheel crafting segment forms between crushing wheels, but doesn't care if the wheel in question is already forming one, so you can save on space and SU by letting one wheel create two segments. Useful for cobble->sand, for example.

Example (arrows are belt directions, c is the wheel, . is empty. Wheels are raised and placed above vertical gearboxes as shown in the video):
. v . ^ .
c v c ^ c
. > > ^ .

You'll need to provide rotation to the bottom belt, but there're a few ways to do so depending on space constraints.

LividE
Автор

Just started watching your Create Arcane Engineering series a few days ago, and i was looking for a tutorial for some of the create machines and i didnt even realize this was your video as well! :D Thank you for the video, helps a lot when i havent tried the create mod at all before!

helenalykstoft
Автор

I just started with create mod and this video helped me a ton. More videos like this please!

Flame
Автор

that crushing wheel tip is so good i cant believe i didnt see it sooner

DisorderlySpud
Автор

That shaft under the millstone… I’m shocked, that would have helped me so much in the past, ALONG WITH HORIZONTAL GRINDING I feel so stupid now XD

DemikusYT