Three.js Setup Guide Tutorial | Getting Started with React + Three.js

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== [ Resources ] ==

== [ Timestamps ] ==
00:00 Intro
02:00 Vite + React + Tailwind CSS
06:04 Add Box Geometry to Scene
06:41 Orbit Controls + Stats
07:25 Refactor Code into Class
08:17 Github Repository
08:37 Outro

== [ Tags ] ==
#suboptimal #metaverse #threejs
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Thanks for this video! Made three.js look so simple compared to those unnecessarily long 45 minute videos lol

jlau
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Amazing video! Used it to do my first threejs rendering ever :)

selmabenkaza
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I’ve been searching to make this cube to make other models you made. Thanks for the guide

ayanverma
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I didn't get the option for base, it's trying to make me choose typescript or javascript

katiekirby
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Great video...Clean and straight to the point.

bekalutilahun
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Yo man I did it all step by step, but i have a white screen and no render then (((

АндрійПодиряко
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thank you for this beatiful guide, i liked the video and subscribed to the channel although that's something i rarely do!!

saypapi
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Agree with @jackepner9984, this is way too fast to follow and the code in App.jsx in the video is completely different from the code in the corresponding tutorial on the GitHub repo.

mroberts
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Let me tell you why this content is golden over react three fiber is cuz r3f happens to conflict with material ui (Box) which is what I have and I dont want to go through workarounds to force my code look sort of ridicilious. So I am taking route of implementing three this way. Thank you.

Tifidy
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When I used this same code and same process , I am getting white Screen . and same process . Can you help me with this ?

shraddhasingh
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Thanks for the video but I am a bit lost after "Vite + React + Tailwind CSS" and the start of "Three.js Setup Guide". I am having my "Hello World" open, and there is nothing happening when I input "npm install three." Is it because I am now in the Vite environment? Where should I input "npm install three" plesae?

hughliu
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linda papi, esto es justo lo que necesitaba

abzynt
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I have a cad model that I want to load with three.js and interact with it.

The model is a machine that can perform individual movements. Rotations around joints etc.
How can I implement this? How can I import the tree structure of the model in which its geometry is defined? Can I load the model as a whole and then access its individual components with three.js and then execute the desired movements with these?

Or does the model first have to be rendered in Blender or something?

tinabremer
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Ohh bro, this is amazing, thanks for your help 🙂

jack_wyus
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which zsh theme plugin you are using for your terminal?

RaviSingh-dsei
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I got warning after trying this tutorial which is "WebGL: INVALID_OPERATION: uniformMatrix4fv: location is not from current program" when I moved the cube. Is this normal or I just did something wrong ?

ChawanratNurat
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I was following along but i was using next.js ... and here is the problem....
I changed the 3d object to a component and when I load it in my index.js ..it shows up on my other pages too.
What shall i do?

bekalutilahun
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i get the vite + react screen but not the cube even with the code from github

eduardoalejandre
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box doesn't actually render after refactoring? oh well, I kinda get it

foo_tube
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im very sorry but it says npm does not exist for me

nicolaslupu
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