Wuthering Waves 2.0 Was a Wake Up Call For Me

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A brief first impressions of Wuthering Waves's 2.0 update.
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#gacha #wutheringwaves
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bro people think flying will ruin the experience, well fk that, flying made me actually play the game and appreciate the map more than being held back

siliconhawk
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Bro, imagine randomly traversing through a map for objectives and stumbling upon an echo you think is worth killing. Out of the blue, a boss bar appears and shows ''level 120, '' and then the boss duplicates himself. Now, that's what we call the Elder Ring vibe. That is what WUWA is for me.

This game is simple: support this ideology: what if you don't have the right gear but do you have what it takes to conquer it

ggphantomartist
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I share your perspective, Wuwa 2.0 reignited my love for open world games, which had been killed by... genshin impact(no hate, just a fact) because as you said, in that game i was just going from chest to chest for gacha currency, Rinascita transported me back to my childhood in which i was going from discovery to discovery, haven't felt like this with a game in years.

and lets not forget about the music! straight up out of a fairy tale, inmmersive and according to the enviroment, felt like i was in the lord of the rings or frieren, and the song that plays during the "world" reveal aftere you get out of the cathedral left me speechless for like 5 minutes just standing there.

HozDHearts
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Exactly what i've been thinking. It makes no sense to compare wuwa to genshin and such anymore. 2.0 is already better than a lot of recent AAA games

tuliosan
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The update can now actually compete with triple A games, and it's not even an Exaggeration. Usually gacha games are prioritizing mostly on selling the character which made the rest to be left to be desired. Kuro proved that a gacha game can be more than what it can provide as a genre. Massive W indeed.

yenahh
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The fools troupe hideout having not one but 3 different entrances including a blocked passage and secret tunnel really told me how much the devs actually thought about the setting and the world of wuwa

leorodri
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Wuthering Waves is the real wake up call for all Gacha Gamers

lnfernoRider
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i think genshin had such a firm monopoly over open world gacha that we all accepted that it was the standard. wuwa really opened many to give this type of game another shot, and for the better.

definitely agree with you on the overall feel of 2.0. funnily, in genshin, we were so nickel and dimed with everything that we became our enemy — treasure hoarders. theres more cohesion and purpose in wuwa overall. hope they can keep it up (and at a faster rate than hoyo’s gacha cycle)

jeweler
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Wuwa saw that loss on GOTY and locked tf In with 2.0, they want it this year for sure

takebacktheholyland
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the exploration in 2.0 is so good that i dont want the exploring to end. So im taking my sweet time to savor it

prethibiashnad
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1:13 a lot of people like to bring down the whole 1.0 experience, but in term of presentation they ALWAYS been top notch . Shorekeeper quest, Camellya Quest, Encore Story. Jinshi Story.
You are all just noticing it now.

kishineagle
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If you want to fly fast around the map in wuwa, just play the main quest and get the wing for free. In genshin you gotta pull for some specific character like Chasca and Marvuika to fly just for a few seconds.

jameyli
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I think most of the fun part for me this time was doing the challenges. It actually felt like a game that i would wanna spend my time analysing enemy patterns or even try reading what the challenges really require. Sometimes it's not about smashing buttons but rather really understanding the context of the challenge Kuro really did prove that, when u play the over World challenges. Ngl whenever i go near a chest i tap open and press dodge button immediately damn those mimics 😂. I really had lost this feeling of joy since when i first started genshin which was 2yrs back. But Kuro really brought that joyful feeling back and i really hope they keep it up.

rax
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"You might not have the gear, but do you have the skill?" - I felt that so much. I play only as a hobby, an hour or two per day and don't really grind for materials, so I have only 1 fully built team consisting of Rover, Encore and Baizhi. It is not the best or most effective but I love the game because I can beat everything using them!
Even during the Illusive realm, because my level was too low and I had to use the free resonators to fight, I ran out of time and the bosses powered up, yet I managed to beat them all and survived despite the time running out.

ehjkmfs
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1.0 was a rough launch for WuWa, but 2.0 really showed me how much Kurogames actually cares for their playerbase. From accepting and implementing community feedback, world building and overall state of the game, Kuro never ceases to surprise me. They're just that consistent on game development it's mind boggling.

Also, the fact that you can actually F2P through the entire game while enjoying everything and getting the characters you want easier is what makes WuWa contrast more than other games of the same genre.

Kazekaruii
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Wuwa exploration is amazing, it's the only game where the quality of life and the enjoyment of exploration is good enough to where I'm compelled to max my exploration in every area out of joy and not out of desperation for pulls like genshin has. The fact one of them has to incentivize their players to explore their open worlds speaks volumes about the gap genshin has to fill in terms of quality of life features (I fucking hate treasure compasses, why do I do reputation for weeks just to get an item that points vaguely in the direction of a chest sometimes??? Lootmapper is my hero and I will forever be a lootmapper enjoyer).

Yenbod
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Well said and I can actually relate with the fact that it doesn't feel like you're just finding chests for gacha currency, it genuinely feels like you're on an adventure and discovery. Everywhere you look is worth a screenshot to share to your nonplayer friends. Everything is just perfect and cleared all my doubt on Kuro games.

bunnytokki_
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And the mobile experience got a LOT better

yamechitiyo
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GI got cocky with their success and Kuro took advantage of that and innovated so hard that GI showed its true colors

jacktaktical
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I just finished the story and my god it’s literally peak cinema especially compared to genshin which had just finished and i 100% agree with the way the story in wuwa feels like it’s actually happening within the world with the way that bosses are locked behind story until we meet them how we actually go around the map instead of just staying in on spot most of the time and even how when they are talking most of the time they are near or showing what they are talking about plus the fights and the characters animations genuinely expressing what they are saying compared to having the same animation for everyone like in genshin

jamahldavis