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Adobe 3D tools WORKSHOP - 3D SAMPLER Ceramic material
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In this video, I'm going to show you a few more useful layer effects inside Adobe 3D Sampler to create tileable materials and to fine-tune the surface quality. As we progress in this workshop I'll move a bit faster on certain processes that I have covered in previous videos.
Here's the link to the texture I used as a base:
- 1:34 - Quick material variation
- 3:20 - Starting with the base for the ceramic material
- 5:28 - Tweaking the micro, medium and large details
- 8:17 - Tiliing materials (first pass)
- 9:04 - Adjusting the base image (transform)
- 12:10 - tiling materials (second pass)
- 13:56 - Customising the colour of the ceramic material
- 19:20 - Material surface refinement with Dust
- 21:11 - Customising the AO map
- 25:16 - Repurposing custom assets (material variation)
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Here's the link to the texture I used as a base:
- 1:34 - Quick material variation
- 3:20 - Starting with the base for the ceramic material
- 5:28 - Tweaking the micro, medium and large details
- 8:17 - Tiliing materials (first pass)
- 9:04 - Adjusting the base image (transform)
- 12:10 - tiling materials (second pass)
- 13:56 - Customising the colour of the ceramic material
- 19:20 - Material surface refinement with Dust
- 21:11 - Customising the AO map
- 25:16 - Repurposing custom assets (material variation)
___
___
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