#AskZBrush: “When I use S.Pivot objects sometimes are not centered to the world?”

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#AskZBrush: “When I use S.Pivot objects sometimes are not centered to the world?”

Video covers S.Pivot and an alternate functionality that will center the last sculpted part of the mesh to the world rather then the entire object. (In ZBrush Versions 4R8+ holding SHIFT then clicking S.Pivot will center the mesh to the sculpted area.)

Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video.
These videos are not designed to be advanced tutorials, but rather to answer precise technical questions.

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