Nintendo 64DD - Gaming Historian

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Gaming Historian provides a history of the Nintendo 64DD, including it's long delay and lackluster release. What was this add-on for the N64 and why did it completely fail?

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At least the Disk Drive didn't need its own power adapter, unlike the Sega CD, 32X and Jaguar CD.

Kanjilearner
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Cartridges were so durable though I kinda miss know many CD games got ruined by a few light scratches? I don't ...Think I lost count.

FierceDeityRick
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While the early N64 games were 12-16 MB's, later games were around 32 MB, and the impressive-for-its-time Resident Evil 2 held 64 MB. For those who don't recall, Resident Evil 2 was quite an achievement because it had the complete 2-disc PlayStation game, including the FMV's, on a cartridge, using compression techniques not commonly used in the late 1990's. Of course, 32 and 64 MB is still pretty small compared to what CD-ROM's were capable of doing, and the N64 version of RE 2 had some compression artifacting.

I miss cartridges, though. They're bulky, and Nintendo made sure to pass the extra expense of them onto consumers, but they also meant that you could supplement the hardware by adding specialty chips in the cartridges to enhance the games. Nintendo and Sega both took advantage of this feature of cartridges in the 16-bit era. 

mrmacross
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actually N64 carts could hold 96MB
Also, I'm still shocked Capcom was able to put the full Resident Evil 2 on the N64, FMV and all. Yeah it's compressed to hell, but think about it: a 2 disc PS1 game on a single N64 cartridge. Mind = blown.

GiordanDiodato
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I have watched almost your entire library. A well spent binge. Keep making great videos

dandastardly
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2:14
*looks at bookshelf*
"Wow it looks like he's got some cool SNES games over there."
*squints*
"What's that one standing upright-"
*sees Starman*
"..."

MrTSUUA
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"A step in the right direction, to bring gaming online"

Seems like everybody but Nintendo actually took the step. *Looks at Nintendo Online*

robcotto
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If only Nintendo released this in 1998 worldwide we could've had Super Mario 64 2, banjo Tooie (possibly with more gameplay and better graphics), Ocarina of Time (more gameplay and better graphics) and so much more. The N64DD will remain just one huge "What if" question forever.

OfficialAnderwho
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Holy crap Mario 64 was only 16 megs max??? That's amazing an entire 3D World with no load time within 16 megs, whoever was apart of making that game is extremely talented.

hontoniarigato
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To be honest, I've perfered the cartridges times.

elizabethricken
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The Dreamcast had much more to do with Online Gaming than the N64. Doesn't matter what you say, it brought the internet to gaming and more people have played the Online games on the Dreamcast than the entire library for the N64DD. The Dreamcast even came PREPACKAGED with a modem, unlike the N64.

AiOinc
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I think that if Nintendo would have used a CD-ROM on the N64 it would have been much more successful.

stphinkle
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2012: "About $500 on eBay"

2020: $1, 500

TheTechnicalWizard
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Funny thing, cartridge games could make a come back because flash storage is stupid cheap nowadays. A 32GB MicroSD costs $10 or less now ( March 2016). Load times would be efficient as well.

AshtonCoolman
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Nintendo really started to lose traction with the N64.
- Cartridges instead of CDs, even though CDs were finally useful and games actually profited from them (before, developers used to just cram them full with videos so to max out the storage while the actual games were little more than regular 16-bit titles).
The Gamecube did use optical media, but only the unpopular miniDVDs, which held only a third of the space of a regular DVD (1, 4 GB vs. 4, 7 GB). So devs had to either reduce the quality of games in order to get them on one disc, or split the game into several discs.
- They did notice that the internet was becoming a thing, but even the Gamecube could only go online via adapter (modem or LAN). The Wii was their first console to go online out of the box (only through wifi), but even that was pretty lackluster in comparison to what Sony and Microsoft were offering.

Corristo
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I think the 64 and the 64DD should have been fused into one giant console.

AlinktoPersona
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Fun Fact: Capcom, Hudson Soft, and Konami also made Mega Man, Bomberman, and Castlevania games for N64.

Hernans-World-On-YouTube
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Somehow, 12 years later, I find a Gaming Historian episode I never saw before. That's a nice surprise.

de-fault_de-fault
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"$500 on ebay." I had to look at the date of this video. Try $1500.

FCKSTRT
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How was this video made in 2012?! The quality is nuts for such an old video.

liquidhype