Unity3D - Scriptable Object Inventory System | Part 1

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In this video we will be using scriptable objects to make an Inventory System for #unity3D

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For those having trouble initializing the ScriptableObject. I had a problem when I started creating the FoodObject everything was fine but when I clicked the values ​​reset. It was because I used the Awake function. When you click, the object is reset because unity calls the Reset() function. So if you want to fix overwriting values, use Reset() instead of Awake(). This worked for me.

botcomborderreaching
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I watched so many tutorials on this subject. The one by Brackeys, Sykoo, Code Monkey, Blackthornprod...
This one is by far the best inventory tutorial, and the only one that I fully understood.

beri
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If you've stumbled across this video randomly while trying to find a good tutorial on inventory system in unity, you've found what you need. It's a little complicated at first, and there are a lot of rewriting that will be done in the next videos, but it worth it in a long run and you actually learn something following these videos. So thanks for these videos, i hope you'll be able to make new videos again soon!

Влад-ъбц
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This is hands down one of the best tutorials I've seen on this. Simple straight to the point organized (strangely rare in these Unity tutorials) and from what I've gathered so far extremely flexible. I don't even plan on making an RPG I wanted something for survival horror game and this is perfect.

gameboycolor
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I went into this extremely pessimistic. There are some very clunky and outdated tutorials on making Inventories and Interaction systems on youtube, but i had to pause this video despite being only 15 minutes in.
In these first 15 minutes alone I've learned more than the hours of clunky, messy outdated tutorials i've watched on the topic in the last few days. Thank you so much! Please keep doing what you're doing and making awesome tutorials! I feel by following along I'm actually learning so much more about unity's systems that I didn't know before or how to make use of it better. Thanks a lot! Instant sub!

Karasu
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I finished the entire series a few weeks ago, and I came back to the first video, where my comment will have the most impact, to say, THIS TUTORIAL IS WORTH EVERY SECOND. My game received a huge upgrade from what I learned in 9 parts. if you've been searching for an inventory tutorial video this is THE ONE. (didn't mean to sound like a TV salesman, but i just got this thing to work with the gamepad, I no longer have to touch the mouse at all, and I'm through the roof right now)

DrFross
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Thank you for this. As it turns out, what I needed to solve the issue I was stuck on in trying to make an inventory system from scratch myself was constructors, which I somehow didn't encounter or learn about until now. I don't think you really explained what that was in the video and at first I didn't understand it, but I looked up "constructor" in the C# docs and now it makes perfect sense and makes this whole process much, much easier.

vitriolicAmaranth
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Just chiming in to say this was the most in depth tutorial I have found on implementing this and it really helped me a ton. I really appreciate getting right to the meat of how to accomplish this, without spending a lot of time talking about useless bits.

DirtyChance
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Here 4 years after upload and this tutorial is still amazing. Thank you!

TheAtticus
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Not only has this helped me plan out my inventory system, it's helped me solve another little headache I've been having which is how to store images in scriptable objects I need to serialize! Kicking myself I didn't think to just use prefabs... So simple!
Thank you!

LesusGames
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I'm half through this and this is the first Unity content creator I feel obligated to Subscribe to.

I'm so impressed at your delivery of information. I've done non stop tutorial/lesson surfing the past couple weeks and this one casually covers many of those I've seen with so much ease... and more. Half way, easy subscribe. I'm just hoping when I click your youtube page I see even more content!

Big thank you.

Mr_Wiley
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I'll join the many comments that already praise this video and say that to me this was also one of the best videos at explaining inventories for beginners. Learnt everything I came here hoping to learn and more. And then I found out there are 7 more tutorials on the series covering everything about inventories. Amazing. I'm going to watch them now and will update the comment with my opinion when I finish.

Edit: Finished the series. Followed every step and everything worked. I learn A LOT more than I expected about unity and C# features and managed to implement the inventories I wanted in my game. I also did some adaptations and refactored some of the code so that the names made more sense to me. This is a deep tutorial and I had to watch some videos once without writing, then another time following along so that I could get the bigger picture before focusing on the details, but it was worth it. Almost everything gets improved in the next tutorials and many bugs that appear along the way are eventually fixed. The final system is perfectly usable in-game. The creator is charismatic and makes it entertaining to study. Overall, recommended.

FlipYourLearning
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Oh my god this is amazing. This is the thing I needed to get over the hurdle that's stopped me so many times before. Thank you!

boringNW
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its been 3 years but it helps me a lot on making inventory, thanks coding with unity, i wish you all the dreams that you had become true, thanks love you

Sarishie
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YouTube really didn't want me to find this video/series. But I finally stumbled upon it after weeks of looking for a inventory/item system video.

JesseTheGameDev
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This is such a great tutorial series/channel, especially that you don't take shortcuts but layer it logically piece by piece, taking the time to explain how it all fits together along with ideas on how it could be extended :) Exciting!

nv
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Brilliant, straight to the point and no nonsense. Thank you so much and keep up the great work dude. I greatly appreciate this video. Liked and subbed!

NETRUNNER_
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Ok, this was really a good tutorial.
Complete, comprehensive, going strait to the point, and no BS.
Solid work!

SilverHazeX
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you deserve more views man!
this help me so much. After watching Brackeys, i still dont understand the grasp of inventory system
but the way you explain it, i understand it right away!

Nenepoo
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I've been looking for a way to make a runescape inventory/banking system and I LEGITIMATELY FIND a tutorial on how to make a runescape inventory/banking system.
I have no words to describe how god damn fucking happy this makes me.

subliminalcastillo
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