Blueprints - How to Create a Custom Cursor - Unreal Engine 4

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In this tutorial I will be showing you how to create a custom crosshair. It also includes how to offset the mouse correctly when changing your cameras aspect ratio.

I also ask a question about a my tutorials. Comment below and let me know what you want!
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How can you make the cursor change when it hover over another object

jlsp
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Holy moley, thank you so much for your tutorials Peter.  I had a strange offset for my cursor and this video answered my question.

jinudave
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Great tutorial Pete, thanks for the custom cursor!

JRichard
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Uhm.. doesn't work for me, the only cursor that I can see is the one i set on MyController bp.. is there something else that should be done before that?

marcoprovitina
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I love it.
there really are very little tutorials about basic things to do in the unreal engine. 
so thanks a lot and keep it up :)

yftachman
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It would be awesome if you could make a tutorial on how to get an inventory into UE4, perhaps also with a simple HUD for it? Or at least describe how to use items from an inventory, or to check for items being in an inventory (a door checking if the player has the key to open it, for example).

KnobbyNobbes
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Many thanks for the instruction, sir. It's a great spring-board to where I want to be with my custom interface.

togamario
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Hi Peter, thanks for the tutorial is really helpfull man. I gotta question, how do you custom the mouse cursor when pass over a mesh (turn to a hand cursor)?

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Hey, GetViewportSize gives the whole viewport including black area. ReceiveDrawHUD event gives only the projection area. Your video at 2.38 says other-way around which is wrong.

ChathuraJayalath
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I hope you'll redo this tutorial for UMG and also tell us how to use animated cursors.

SinineSiil
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Hey Great tutorial! I'm just learning and this was easy to follow around with. The only problem I have is you keep saying "Divide by half" when you are dividing by two, or "halving" something. Dividing by half is multiplying by 2.

SpencerBarrett
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Could you show us how to make the grapple system?

shawngimnes
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For some reason when I followed this tutorial I got 2 joysticks instead of a mouse cursor now as I try to work backwards and undo the changes the joysticks stay on screen and interfere with me trying to shoot my projectiles via left click right click. 

supplanterlaw
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Could you do a tutorial on how to make a class selection system? Or, more simply, a "loadout" system? 

belucheez
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Do you think you could do a tutorial on creating an idle game, like Cookie Clicker, and Clicker Heroes? That would be awesome!!

My current game design class's assignment is an idle game, so I would be able to share the video with the entire class!

MobiusChickenStrip
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If I wanted to add bounds to the mouse cursers viewport movement, like keep the curser in a box, how would I do that? Im working in a first person view and want to constrain it.

StimpacksRequired
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Since you mentioned yourself about an inventory system, it would be nice if you could make such a tutorial, would be amazing :)

P.S. Just recently got my hands on UE4 and started to work on a ARPG game and your bot AI tutorials were very helpful :)

Subquake
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Great Tut, how to change mouse cursos when it overlaps a model?(like your friend paco)

kevinmartinez
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Great stuff, the only problem is that there is a major framedrop when using this method. Is there any way to use .cur cursors?

CsoszGergo
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Hey Peter, thank you for your tutorials! I have a question, I am trying to make a custom cursor when I am over an interactable widget, do you have any similar tutorial for that? I cant find anything similar :/ (I want over the buttons show pointer, outside the buttons I want hide the pointer). Thank you!

SHaYHarDCoRe